Ideas / Suggestions
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- Last post
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- Jeronimo's Idea
by Jeronimo » 09 Aug 2015, 20:38 - 5 Replies
- 10328 Views
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Last post by Ben
16 Dec 2015, 03:43
- Jeronimo's Idea
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- If I was King of KaM...
by Ben » 20 Nov 2015, 17:01 - 7 Replies
- 11213 Views
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Last post by Esthlos
10 Dec 2015, 12:07
- If I was King of KaM...
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- New sounds for the lobby
by Totengraeber » 19 Oct 2015, 16:37 - 2 Replies
- 8231 Views
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Last post by Totengraeber
20 Oct 2015, 13:14
- New sounds for the lobby
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- Add function to re-school/re-educate units
by liquidsnake1989 » 12 Oct 2015, 19:14 - 5 Replies
- 10670 Views
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Last post by thunder
13 Oct 2015, 20:33
- Add function to re-school/re-educate units
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- password server
by zombie01 » 02 Aug 2015, 20:24 - 4 Replies
- 10276 Views
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Last post by zombie01
04 Aug 2015, 05:52
- password server
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- new game features
by pikovich » 01 Aug 2015, 16:47 - 2 Replies
- 7815 Views
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Last post by Guest
02 Aug 2015, 16:24
- new game features
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- Re-train & Re-study units
by DancZer » 28 May 2015, 15:01 - 3 Replies
- 9164 Views
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Last post by Krom
22 Jun 2015, 05:18
- Re-train & Re-study units
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- Advance multiplayer statistics
by Lewin » 26 Nov 2013, 07:50 - 25 Replies
- 31788 Views
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Last post by Soldado con espada
25 May 2015, 19:21
- Advance multiplayer statistics
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- Changing building priority order for laborers
by Munfred » 01 Feb 2014, 02:30 - 23 Replies
- 32568 Views
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Last post by Tiank
23 Apr 2015, 09:42
- Changing building priority order for laborers
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- Trees: Palms - cuttable or not; Trees selfspreading or not?
by Dreamkiller » 30 Jul 2013, 16:22 - 49 Replies
- 54152 Views
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Last post by The Dark Lord
17 Apr 2015, 19:57
- Trees: Palms - cuttable or not; Trees selfspreading or not?
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- Shortcuts
by Totengraeber » 26 Mar 2015, 17:31 - 4 Replies
- 10180 Views
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Last post by Ben
27 Mar 2015, 23:20
- Shortcuts
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- MapEd idea
by Krom » 18 Mar 2015, 05:28 - 5 Replies
- 10274 Views
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Last post by Ben
18 Mar 2015, 20:06
- MapEd idea
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- Multiplayer Scenarios (Script)
by RandomLyrics » 04 Mar 2015, 19:02 - 9 Replies
- 14546 Views
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Last post by RandomLyrics
15 Mar 2015, 12:27
- Multiplayer Scenarios (Script)
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- The old AI defense line
by Michalpl » 06 Mar 2015, 11:10 - 0 Replies
- 6330 Views
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Last post by Michalpl
06 Mar 2015, 11:10
- The old AI defense line
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- delivering to "all" buildings
by šmoula » 27 Feb 2015, 11:00 - 2 Replies
- 8058 Views
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Last post by Ben
27 Feb 2015, 16:44
- delivering to "all" buildings
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- Multiplayer pause option
by Rockster » 26 Feb 2015, 16:24 - 6 Replies
- 11940 Views
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Last post by Rockster
27 Feb 2015, 12:31
- Multiplayer pause option
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- Recruits into multiple castles
by Nibo The Destroyer » 25 Feb 2015, 22:49 - 4 Replies
- 9512 Views
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Last post by Nibo The Destroyer
26 Feb 2015, 19:22
- Recruits into multiple castles
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- More Deleting please (road/farm tiles)
by krs » 06 Oct 2012, 23:05 - 18 Replies
- 29194 Views
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Last post by Rockster
26 Feb 2015, 16:14
- More Deleting please (road/farm tiles)
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- Leavers in multi, little solution
by Pieterson » 23 Oct 2014, 18:13 - 9 Replies
- 14581 Views
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Last post by pawel95
23 Feb 2015, 13:29
- Leavers in multi, little solution
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- Feeding allies
by Bangye » 28 Jan 2015, 15:36 - 2 Replies
- 54699 Views
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Last post by Bangye
31 Jan 2015, 11:15
- Feeding allies
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- Spawning troops (Campaings)
by Papundekl » 02 Jan 2015, 23:45 - 9 Replies
- 13208 Views
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Last post by Tiank as guest
05 Jan 2015, 11:07
- Spawning troops (Campaings)
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- Adding a new tier of units to the game
by MpranavM » 02 Nov 2013, 02:30 - 68 Replies
- 65934 Views
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Last post by Ben
24 Dec 2014, 18:54
- Adding a new tier of units to the game
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- Spectating next release
by Killer!! » 18 Jan 2014, 21:52 - 15 Replies
- 19778 Views
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Last post by Lewin
22 Dec 2014, 00:54
- Spectating next release
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- Units from the town hall to the fortress
by Vidin » 25 Nov 2014, 10:04 - 8 Replies
- 10897 Views
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Last post by zombie01
18 Dec 2014, 06:50
- Units from the town hall to the fortress
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- Construction ware blocking
by kocsis1david » 01 Dec 2014, 13:56 - 3 Replies
- 8868 Views
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Last post by kocsis1david
11 Dec 2014, 19:57
- Construction ware blocking
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- here's my suggestion!
by karavolt » 23 Oct 2014, 14:06 - 2 Replies
- 7726 Views
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Last post by karavolt
23 Oct 2014, 22:14
- here's my suggestion!
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- Bring the Scout to the Battlefield!
by Ben » 25 Feb 2014, 19:46 - 41 Replies
- 39165 Views
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Last post by Ben
22 Oct 2014, 14:00
- Bring the Scout to the Battlefield!
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- Re watching
by OnlyMe » 03 Oct 2014, 10:11 - 2 Replies
- 7075 Views
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Last post by Krom
03 Oct 2014, 10:56
- Re watching
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- My Suggestions
by DaXX » 27 Sep 2014, 14:02 - 6 Replies
- 11005 Views
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Last post by Krom
29 Sep 2014, 04:33
- My Suggestions
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- Disabling (deleting) old notifications
by Mirt (guest) » 27 Sep 2014, 00:05 - 2 Replies
- 7159 Views
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Last post by Mirt (guest)
27 Sep 2014, 09:30
- Disabling (deleting) old notifications
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- Balancing Idea
by Ben » 23 Sep 2014, 18:41 - 9 Replies
- 13323 Views
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Last post by Leeuwgie
25 Sep 2014, 19:45
- Balancing Idea
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- Peace time and food reserves
by simpelekees » 22 Sep 2014, 11:25 - 9 Replies
- 13462 Views
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Last post by dicsoupcan
23 Sep 2014, 20:35
- Peace time and food reserves
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- Catapults in Remake
by Romofon » 17 Sep 2014, 22:03 - 2 Replies
- 7846 Views
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Last post by Ben
17 Sep 2014, 22:18
- Catapults in Remake
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- Game speed
by Tio » 15 Sep 2014, 10:37 - 5 Replies
- 10002 Views
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Last post by Esthlos
17 Sep 2014, 09:00
- Game speed
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- Wooden Shields and Armory Workshops
by Ben » 03 Sep 2014, 02:59 - 35 Replies
- 33873 Views
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Last post by simpelekees
15 Sep 2014, 20:06
- Wooden Shields and Armory Workshops
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- Kam remake executable parameters
by Michalpl » 02 Sep 2014, 10:35 - 4 Replies
- 9055 Views
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Last post by Michalpl
02 Sep 2014, 12:39
- Kam remake executable parameters
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- More Mutiplayer Modes
by Ben » 25 Aug 2014, 22:23 - 3 Replies
- 7984 Views
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Last post by Ben
26 Aug 2014, 23:47
- More Mutiplayer Modes
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- Kam Remake online lang choose and auto package maker
by Michalpl » 21 Aug 2014, 19:15 - 3 Replies
- 8303 Views
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Last post by pawel95
21 Aug 2014, 20:15
- Kam Remake online lang choose and auto package maker
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- Object IDs in the editor
by Freddy » 18 Aug 2014, 17:35 - 5 Replies
- 9660 Views
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Last post by Ben
19 Aug 2014, 16:43
- Object IDs in the editor
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- Unlocked Teams
by Ben » 13 Aug 2014, 18:15 - 9 Replies
- 12966 Views
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Last post by Lewin
15 Aug 2014, 11:19
- Unlocked Teams
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- AI DEFENSE
by Šmajdov_vinko » 26 Jul 2014, 14:57 - 6 Replies
- 9439 Views
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Last post by Remer
13 Aug 2014, 09:00
- AI DEFENSE
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- Plunder option (checkbox in lobby)
by Endless » 11 May 2014, 09:46 - 9 Replies
- 12399 Views
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Last post by dicsoupcan
13 Aug 2014, 00:27
- Plunder option (checkbox in lobby)
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- Trading
by D3VILSBALLZ » 10 Oct 2013, 10:41 - 13 Replies
- 15806 Views
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Last post by Remer
12 Aug 2014, 17:40
- Trading
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- AI in CO-OP mode ?FIX?
by Wouter » 07 Aug 2014, 15:01 - 5 Replies
- 9471 Views
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Last post by Lewin
08 Aug 2014, 02:02
- AI in CO-OP mode ?FIX?
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- MapEd ideas.
by Michalpl » 07 Aug 2014, 12:01 - 0 Replies
- 4780 Views
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Last post by Michalpl
07 Aug 2014, 12:01
- MapEd ideas.
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- Degradation artisans to helpers
by Karo0303 » 09 Jul 2014, 18:35 - 3 Replies
- 7975 Views
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Last post by zombie01
24 Jul 2014, 08:59
- Degradation artisans to helpers
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- 100 years of games
by 4lexO » 15 Jun 2014, 17:30 - 8 Replies
- 11812 Views
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Last post by Ben
17 Jun 2014, 15:24
- 100 years of games
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- Suggestions
by Michalpl » 12 May 2014, 17:12 - 1 Replies
- 5095 Views
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Last post by Michalpl
15 Jun 2014, 13:38
- Suggestions
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- serfs jam
by gabauger » 28 May 2014, 18:23 - 2 Replies
- 6284 Views
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Last post by dicsoupcan
28 May 2014, 20:21
- serfs jam
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- LAN option
by Bondy » 21 May 2014, 10:06 - 3 Replies
- 7594 Views
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Last post by Michalpl
21 May 2014, 10:55
- LAN option
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