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Andreus' Maps

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andreus

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Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 28 Jun 2014, 07:02

Re: Andreus' Maps

I´m ready to test a new battle map :D
welcome ;) we need 6 more players :P

btw is there any ideas about map name?
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andreus

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Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 28 Jun 2014, 19:36

Re: Andreus' Maps

Well, we found a name for this map - Clarity Falls Escape. Thx Tiank for map name and sounds and vovets for prisoners' mode idea ;D

Map can be played in 2 ways - standard battle (1234 vs 5678) and prisoners' mode (1238 vs 4567).

Download: http://speedy.sh/qqx5J/Clarity-Falls-Escape-0.7.zip
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Tiank

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Knight

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Joined: 15 Sep 2013, 13:11

KaM Skill Level: Skilled

Location: Poland

Post 28 Jun 2014, 19:45

Re: Andreus' Maps

About the name, I was inspired by those suggestions from kamclub.ru you've wrote me about :). So I'd like to thank the ones who wrote them ;).
Without honour, victory is hollow.
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Lewin

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KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

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Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 29 Jun 2014, 03:48

Re: Andreus' Maps

Do you mind renaming "A Way to East" to "A Way East"? The "to" in the first one is grammatically incorrect (alternatively you could use "A Way to the East" but I prefer the shorter version).
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andreus

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Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 29 Jun 2014, 07:09

Re: Andreus' Maps

I don't mind, let's use shorter version :)
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andreus

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Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 30 Jun 2014, 08:57

Re: Andreus' Maps

Updated Falls Escape. Latest version is in the Repos: kamrepos/map.php?id=158
Also fixed minor issues on The Last Hope: kamrepos/map.php?id=135
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andreus

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Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 15 Jul 2014, 16:47

Re: Andreus' Maps

Me and Tiank added sounds for two maps - Clarity Falls and Icewind Valley :)

Downloads:
http://speedy.sh/gbRqV/IcewindValley.zip
http://speedy.sh/jGSFd/Clarity-Falls-Escape.zip

Waiting for your feedback ;)
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andreus

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Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 18 Jul 2014, 14:49

Re: Andreus' Maps

Still no feedback, nice ;D
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dicsoupcan

Moorbach's Guard

Posts: 1314

Joined: 12 Feb 2012, 21:36

KaM Skill Level: Fair

Post 18 Jul 2014, 15:06

Re: Andreus' Maps

in the defense of the silence... you did not ask for feedback :mrgreen:
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill
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Tiank

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Knight

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KaM Skill Level: Skilled

Location: Poland

Post 18 Jul 2014, 15:59

Re: Andreus' Maps

in the defense of the silence... you did not ask for feedback
by andreus » 15 Jul 2014, 18:47
Waiting for your feedback
I kindly ask with andreus about feedback from anyone, who would like to help improving Remake a bit ;). Especially, if the sounds have good volume, do they fit into a map, do they fit with in-game music? Do you find it enjoying or annoying?
Without honour, victory is hollow.
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Kamykos

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Pikeman

Posts: 159

Joined: 19 Dec 2011, 16:19

Post 18 Jul 2014, 16:25

Re: Andreus' Maps

It's hard to say with this bug ith SFX in RC. :P But I think the idea is very good and you should do this in every map.
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 18 Jul 2014, 16:47

Re: Andreus' Maps

It's hard to say with this bug ith SFX in RC. :P But I think the idea is very good and you should do this in every map.

Yeah same here :D You can´t say anything about the volume at all, because if the bug gets fixed, the soldiers may be that loud that you can´t hear the waterfall anymore, or the otherway round XD However you can still give feedback about the soundquality/idea :p
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andreus

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Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 19 Jul 2014, 15:40

Re: Andreus' Maps

let's wait for second RC then ;)
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andreus

User avatar

Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 19 Jul 2014, 16:57

Re: Andreus' Maps

New SP map by me :)
Image

In this mission you can equip only leather army. Equip as much soldiers as you need, defend your lands and defeat enemy villages to the North.
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Lewin

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KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 20 Jul 2014, 04:04

Re: Andreus' Maps

New SP map by me :)
Image

In this mission you can equip only leather army. Equip as much soldiers as you need, defend your lands and defeat enemy villages to the North.
Yay singleplayer :) Can you add it to castlesand please?

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