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Cool new map

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Guest

Post 23 Mar 2014, 13:12

Cool new map

I and my brother made new map for 6 players.

http://speedy.sh/Uh3SV/The-Bridge-of-Death.zip

what do you think?
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woloszek

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Sword Fighter

Posts: 394

Joined: 23 Apr 2012, 19:50

Location: Poland

Post 23 Mar 2014, 13:29

Re: Cool new map

I think that you should put some screens.
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andreus

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Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 23 Mar 2014, 14:08

Re: Cool new map

yep. where are screenshots??
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Leeuwgie

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Joined: 22 Apr 2012, 00:33

KaM Skill Level: Beginner

Post 25 Mar 2014, 04:05

Re: Cool new map

Still no feedback on the map? Here's mine:

Looks like the map has a theme, which is always good but there are plenty of things to improve:
-overall elevation is poorly done, since there is no elevation at all.
-mountains don't look the same but they are way too flat, try to work on it.
-I see sometimes forrests with only 1 type of tree used, this looks unnatural.
-coalfields have too thick of a layer of coal on the edges, try to make it look more smooth.
-as it is now I think the map is too campy, why not create another large bridge somewhere?
-I see that the fisher is disabled for top team which makes sense since they have no fish to get but bottom team has 620 fish in the surrounding water, do you really think this is good for balance? Since I can't see a major bonus for top team.
-make sure that resources are balanced out. Location 1 has 2750 coal in the storehouse for free while others only have 350. IMO better let players mine for resources than giving it for free but that's your choice of course :)
-the terrain itself has some straight lines at some places which look unnatural.
- tile 138 58 is to steep to cut rock so 153 stones can't be cut out of the rock (use passability 9 slider in editor).
-some terrain near the storhouse is to steep to build on (use passabilty 3 slider in editor).
-resources in the storehouse in general are too high IMO.
-why does every player start with some troops?
-IMO the iron is placed way to far from the storehouse for most locations.
-find and correct sharp tiles on the map.

Ok that's it for now, good luck improving and keep us updated :D
No matter what, always keep smiling ~ Bassie (from Bassie & Adriaan)
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andreus

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Sword Fighter

Posts: 343

Joined: 18 Dec 2011, 12:05

KaM Skill Level: Beginner

Website: https://github.com/andreus791/maps_feedback

Location: Russia

Post 26 Mar 2014, 17:32

Re: Cool new map

I agree with To and waiting for reviews of my maps :P
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CrazyGuy

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Joined: 24 Feb 2014, 18:56

KaM Skill Level: Fair

Post 26 Mar 2014, 20:59

Re: Cool new map

Nice review :D Yea there are so much things to improve.

good luck with the map

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