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Duel

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Danjb

User avatar

Sword Fighter

Posts: 288

Joined: 14 May 2007, 22:00

Post 26 Aug 2008, 12:46

Duel

Here is my second level, a simple 1-on-1 across bridges.

Duel

What do you think?
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Crivix

Laborer

Posts: 11

Joined: 23 Aug 2008, 22:00

Post 26 Aug 2008, 15:08

looks cool, I like the 2 bridges (not 1). cause it makes more hard to defend.
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Lewin

User avatar

KaM Remake Developer

Posts: 3821

Joined: 16 Sep 2007, 22:00

Location: Australia

KaM Skill Level: Skilled

Post 29 Aug 2008, 04:49

Hi,
It looks pretty good. Still, you have way too few map objects!!! Go crazy with them!!! Look at some of the original maps, (such as the tutorial) and you will see them everywhere. Every 4 tiles or so should have an object on it. Just don't put them out of place. (e.g. palm trees on snow)

My only other comment is that both of your maps are very symmetrical. Even the positions of the trees are almost the same on both sides! I know that you're trying to make it even (and that's a good thing) but maybe a little more variation would be good? The original maps managed to keep it fair with very random maps. Just as long as everybody has the same resources, area, etc. then it should be fine.
BTW: Once you've finished these maps please upload them to my mission website:
http://lewin.namsys.com.au/kam/index.php?go=knights_and_merchants_editor_missions
Lewin.
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Danjb

User avatar

Sword Fighter

Posts: 288

Joined: 14 May 2007, 22:00

Post 29 Aug 2008, 13:52

Thanks again for the feedback, I'll work on both of them a little more :)

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