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Re: New 2 players campaign - Co-op Knights

PostPosted: 31 May 2017, 17:22
by seluce
Can't wait for it! Hurry up :D

Want to play it with my friend! Well done

Re: New 2 players campaign - Co-op Knights

PostPosted: 31 Jul 2017, 19:55
by cmowla
As I promised in the Co-op Knights II thread, here's my Mission 10 replay video commentary and my Mission 11 replay video commentary to my Mission 10 and Mission 11 full-working and gold time replays that I posted in this thread, respectively. In them, I explain my play, comment on the map and AI design, and let you know a little bit more about how I think as far as KaM battle maneuvers is concerned. Of course, if you are new to the community, you can check out the other KaM videos that I have placed in that YouTube playlist as well!

For those who have not attempted these missions yet, do not watch either of these mediums of my play, as they obviously contain spoilers!

Re: New 2 players campaign - Co-op Knights

PostPosted: 07 Feb 2018, 17:22
by cmowla
YouTube user, MASHINA SMERTI, recently uploaded a 4 part video series on him playing Mission 11.

If you've either seen Emotion 98.3's screenshots, seen his map in the editor, or played the map yourself, you will immediately see that MASHINA SMERTI made some changes. MASHINA SMERTI was kind enough to share not only this modified map with me, but apparently all of his modified co-op maps.

Co-op Knights -mission 11

I just looked at the map (MASHINA SMERTI provided the maps just today), and I believe it's possible to beat with your initial army and with only having to build an inn and a schoolhouse (the schoolhouse may not be necessary though), because he has 3,560 food items stored in two starting storehouses, the initial army size increase is sufficient, the initial attacks have been lessened, and the main strength of the checkboard pattern of knights and xbowmen in the north has been destroyed. (For those who want to build and fight with this modified map, you will be happy to see that there is a lot of iron ore, coal, gold, and lumber given to you at the start (as well as 2.5 times as much as stone), in addition.)

Does anyone want to beat this mission with his/her initial army and provide a replay to prove my hypothesis? :D


Re: New 2 players campaign - Co-op Knights

PostPosted: 17 Feb 2019, 17:20
by Mariosalmon
Thank you