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Save*.map Resource footer

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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 21 Dec 2008, 14:21

Krom wrote:
Nick wrote:Just a question... on maps made with krom's editor the AI never builds a cole or gold mine... Are there any bits unwritten in those maps? Cuz it seems to me the original maps should have extra bits written for the AI to let him know he can build there


Yes, KaM Editor doesn't writes proper map footer with resource location bounds. When I have time I will look into it and make Editor write this footer properly.


ah, txs for clearing that up
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The Dark Lord

User avatar

King Karolus Servant

Posts: 2154

Joined: 29 Aug 2007, 22:00

Location: In his dark thunderstormy castle

KaM Skill Level: Veteran

Post 21 Dec 2008, 20:13

Good news! Very good news!
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