MegaMap Project 2
I know that the first megamap has not yet been done, but all indications are that it will be successful. I was wondering if another megamap make sense? Do people want to once again participate in something like that? I consulted with the Thunder and other mapmakers, and they liked the idea. I created a new plan map. This map (256 ^ 256) should be only winter version! And this is the one, the only condition. Map should not lose its charm, also ask you not added rocks stones (in storehouse: 1200 stones). Locations for the players has numbered from A to H. NOTE: Locations AB, CD, EF, GH - you can do it together (you can come to an agreement as to the look of the map).
I do not want anyone to impose site, everyone can choose what part of the map would take.
Let us show that once again that we can make a map TOGETHER.
Starting storehouse settings:
55 - goldchest
45 - Timber
1200 - stone
40 - wine
40 - bread
30 - sousage
35 - fish
Starting citizens serfs (4) and laborers(5):
Resources MIN:
Goldore: 350
Ironore: 300
Coal: 1000
Trees: 40
(no criterium how many hills will be using)
Locs for 8 players:
A - woloszek
B - Kamykos
C - Sado
D - Islar
E - David
F - Menszu
G - The Viking
H - TheRagingBullet
Fighting zones or areas:
1 - Jeronimo
2 - Killer
3 - CrazyGuy
4 - Andreus
5 - Kirelareus
6 - woloszek
7 - woloszek
8 - woloszek
9 - Dicsoupcan
10 - Thunder
11 - Thunder
12 - Thunder
13 - Thunder
14 - HellRacer
15 - TianK
16 - David
17 - David
The same shape (number of parts):
- 1,7,11,17 (56^60)
- 2,3,15,16 (40^30)
- 4,6,12,14 (70^40)
- 5,8,10,13 (56^40)
- 9 (56^56)
The current list (mapmakers):
Kamykos (areaB)
Thunder (area 10th, 11th, 12th, 13th)
Menszu (areaF)
Dicsoupcan (area9th)
Sado (areaC)
Andreus (area4th)
HellRacer (area14th)
Islar (areaD)
TheRagingBullet (areaH)
The Viking (areaG)
Jeronimo (area1st)
David (areaE, 16th, 17th)
Killer (area2nd)
Kirelareus (area5th)
TianK (area15th)
CrazyGuy (area 3rd)
DONE
Wolo