The scout - How far should he see?
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Crossbowman
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anyways, I guess we all agree that 18 is DEFINETELY TOO MUCH.
the others are with respectively 2, 4 and 3 votes still fairly divided.
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"You can't defeat me, I've played Knights and Merchants"
I find all these talks about "Scout means large LOS" are quite funny. Especially if you say it was 9 from the start
I would say we aren't genius to patchmod a game. Split the process. Make patches to fix bugs and make mods to alter game balance
I voted for 12 though
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Before SR2, "scout" was translated (Dutch version) as "spion" (which means spy) and not "verkenner" (scout).
I think they called it a spy because it was fast and not too strong. You could easily sneak through defences (you are faster than the soldiers who follow you). The knight is too valuable to try such things with. But, because the spy had no spying abillities, scout was a better name.
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Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
I wish that there was more variation in the game. My uncle laughed KaM to scourn when he played it again after all the years of not playing it when he learned how the battle system worked (horses are defended form arrows, can't run away ect.) As anoyed as I was I knew he was right... KaM doesn't have enough variation in it and that's what I believe.
Please give your reasons to dissigree with all or maybe just part of what I have said. I will listen and perhaps agree with you
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Former Site Admin
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Still it's pointless now. The scout has been revived back to his righteous original value
Which reminds me. Lewin, (I know I could probably find this somewhere else, but I'm so lazy :oops: ) are you still working on voices for SR3/ the remake?
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