Post 22 Oct 2008, 04:39 by Lewin
Hmm... That is kind of annoying.
However, think of it like this:
Lets say you have a map with 8 players. (so a really large map)
Then lets say you want a goal for each one, i.e. kill your enemies, protect your allies. (that's not always needed, sometimes teams won't need a goal, allies won't need protecting, etc.)
So that takes 8 of your 10 goals, leaving 2 for messages. (excluding the condition based messages already included in the goals) 2 messages is quite a lot. (few original missions use that many)
So it's not that limiting, because you will only reach that limit in a very big mission with lots of messages.
Thanks for telling us about it,
Lewin.