Release candidate
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Re: Release candidate
i have no idea why, but when i try to playtest a mission using the ai as puppets trhough the debugging menu the replay breaks. well at least i think it has to do with the debugging menu.
Re: Release candidate
at first i thought it was because i tabbed out of the game, but then i did a few runs without tabbing out of the game and it still breaks, which is why i suspect controlling the ai broke it.
Posts: 3822
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Location: Australia
Re: Release candidate
If you have a map where you can reliably make the replay break I'd love to see the map and steps for breaking it
Thanks again!
Re: Release candidate
Re: Release candidate
you should be reproducing the bug if you just control the ai like i did, blue = player 2, green = 3 white = 4 and yellow = 5 in the ai controls debug menu.
with a small bit of training and good x10 timing you could do the entire map in just 8 minutes, good luck and i hope it helps.
the time of breaking differs though, it could break at the start or around the end, more often then not it broke around the start (right after killing the convoy).
*edit* it would be handy if i actually upload the file ofcourse.
Former Site Admin
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Re: Release candidate
I know it's a very hated question, but when will be RCII out? I want to have fixed all these RC1 bugs.
But that's beside the point :p
Re: Release candidate
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Location: Australia
Re: Release candidate
well i was just trying to make myself a replay, but probably i kept producing the bug. this is the best replay i created so far and gave up making a new one.
you should be reproducing the bug if you just control the ai like i did, blue = player 2, green = 3 white = 4 and yellow = 5 in the ai controls debug menu.
with a small bit of training and good x10 timing you could do the entire map in just 8 minutes, good luck and i hope it helps.
This fixes replay inconsistency errors, MP loss of sync crashes, and save files not matching. As far as I know the bug doesn't cause replay/sync errors in r5503 or r6157, but it can still cause save file mismatches (one of my changes to the AI after r6157 incidentally made the bug able to break replays/sync).
Hopefully this is the end of these issues that have plagued the RC.
I know it's a very hated question, but when will be RCII out? I want to have fixed all these RC1 bugs.
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