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World Editor?

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Sir Peter

Rogue

Posts: 53

Joined: 07 Dec 2008, 23:00

Location: Croatia

Post 30 Dec 2008, 18:45

World Editor?

Is it possible that you can combine all the editors into one? And name it... "World Editor", for example?
Terrain + Mission + Graphics + Object + Scenario (+ Text) = World Editor

Is that possible?
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harold

Knight

Posts: 562

Joined: 19 Nov 2007, 23:00

Post 30 Dec 2008, 22:25

Sure
But that's a lot of work, it's easier to split it in separate projects
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Merchator

Sword Fighter

Posts: 336

Joined: 27 Dec 2006, 23:00

Location: Germany

Post 30 Dec 2008, 23:02

Yeah, in fact this would be much work.
It would be easier if you create something like "KaM-pack" which includes everything you need to edit KaM. A executable with buttons like "Start Map Editor" or "Start Graphic Editor" could also be kind of useful. But it's not necessary at all if you already got all needed tools to modify KaM + missions.

Just let us wait 1-2 years when a "World Editor" could be a big project, the "final" project :wink: (beside the KaM Remakes)
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 31 Dec 2008, 08:34

Well, thats never gonna happen :)
Cos next thing you need - LiveCD with KaM OS for KaM PC.

Separate tools are there for a reason - there's no sense in combining some tools and no worth effort combing others.

I can say from own experience - I made whole set of editing tools for WorldRacing games, but I never planned to ajoin them in one. It would be like a Swiss army knife - all tools are worse than if they were one-by-one in a toolbox. Specialized tools always win over universal :)

Another example, actualy good one - Unreal games SDK, which includes everything you need to make a mod or a game, from CounterStrike to DeusEx. Still you need a whole lot of other tools to draw graphics, spell-check texts, model 3D, etc...
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de

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