Re: Planning in KaM
PostPosted: 07 Dec 2014, 14:33
How are you supposed to actually build a town there without first checking the map in the editor nor exploring your surroundings with laborers?
But I still see this script useful, just not for standard games, where you can easily check all you need in editor or with builders, but for some kind of special maps, where for example mountains are generated randomly around the map, so you don't know where you might find needed resources

Sorry for a little offtop, but it just came into my head
