Second of all, players are starting to agree that horses are too cheap in the market concerning trading with weapons. Especially later in the game it is very easy to mass knights now since it is only 4 wooden weapons for one horse.
Hm..
I think the market's prices are constant in the time. But the prices of the wares arent! This is the reason why seems some trading to cheap or expensive....
I dont think need to change the horse prices... I like better when was cheaper...(2ironbar for 1 horse)
(because scouts in the PT)...
(Anyway still i have to say make mass scouts as same amount needs larger intelligance than mass knights....)
Not easier to make mass horse with market....
With market possible to abuse everything...if would like to make one type of unit...
Old Market-various games.
Expensive trading--->no market using--->no built market--->why is it in game?
Now the market basicly good for Wood. But if you trade the all wood, can trade everything in infinity mode...never ending.
The old market was good for iron gold and coal, but those resources after 1,5-2 exhaust so the trading with them after be harder. Old market was bad, because modified/changed the building mechanism....
But the original building mechanism out of the game (and dont need to defend it more, most people would like faster games), so why not try to REINTALL the old market values???
Once in the past i compared the two type of the market (Romek did also and presented his result also), and that market gave 5-10minutes developing time at middle of the games. But good infinity trading arent there in the old market.
Anyway possible to scripting price of the market values?
Or generate values in time?- under the time the prices are changing. Then the market "abusing" will be really hard...
GG