!ADD_GOAL 3 1 0 1 // Syntax: "ITEM*" "0= not allowed to kill, 1= allowed to kill" "ALWAYS 0" "PLAYER"
ITEM*:
- 2= this doesnt matter :S i dont know what the ADD_GOAL with 2 does, lik e i asked in previous post
- 3= All schools + all castles + all storehouses
- 4= All troops
I hope u understand it now . If u need to know other functions, just ask
or add me on msn for faster taleking. TheUnknow007 @ hotmail . com
Nick