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1v1 map: For the Hills

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H.A.H.

Lance Carrier

Posts: 69

Joined: 26 Dec 2012, 23:51

Location: The Netherlands

Post 06 Jan 2013, 17:09

1v1 map: For the Hills

A 1v1 multiplayer map, made from scratch with the KaM Remake Map Editor:
Image ImageImage Image Image Image
Please provide feedback, by posting replays or screenshots, and after some playtesting I will remove the (Work In Progress) tag from the title.

The minimap and description:
Image
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Last edited by H.A.H. on 06 Jan 2013, 23:53, edited 1 time in total.
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pawel95

Castle Guard Swordsman

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Location: "Pawel95" on Youtube.com

Post 06 Jan 2013, 18:20

Re: First map: For the Hills

Well maybe you wiill get some feedback when your name isnt "Guest" anymore :P I havent time yet but it looks pretty well up to here.
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H.A.H.

Lance Carrier

Posts: 69

Joined: 26 Dec 2012, 23:51

Location: The Netherlands

Post 06 Jan 2013, 18:33

Re: First map: For the Hills

Unfortunately, I can't change the username I picked.
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Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

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Location: Australia

Post 07 Jan 2013, 00:25

Re: First map: For the Hills

Unfortunately, I can't change the username I picked.
I can change it, let me know what you'd like it to be :)
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H.A.H.

Lance Carrier

Posts: 69

Joined: 26 Dec 2012, 23:51

Location: The Netherlands

Post 07 Jan 2013, 03:14

Re: 1v1 map: For the Hills

Thanks!
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H.A.H.

Lance Carrier

Posts: 69

Joined: 26 Dec 2012, 23:51

Location: The Netherlands

Post 07 Jan 2013, 15:48

Re: 1v1 map: For the Hills

A random position 1 leatherbuild:

Image
  • * Stone is scarce, and without a market it is sufficient for building on the lower half of the map.
    * TODO: Should make the last playfield row more straight, as roads look quite ugly when placed on the edge (as now it is uphill).
    * AI player at position 2 didn't build the stonemason, because he built his inn too close to the rocks. Maybe move the player a bit to the right.
Interesting idea: maybe I will add a road to the edge of the map, make it seem that the storehouse was actually part of a larger kingdom.
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Bo_

User avatar

Knight

Posts: 538

Joined: 26 Apr 2012, 17:18

KaM Skill Level: Beginner

Location: Belgium

Post 13 Jan 2013, 22:27

Re: 1v1 map: For the Hills

Your town is bad!
* Need more farms (!!!)
* Less road
* Too many serfs
* No need of 2 butcher/tannery

:)
Kick fast, think Bo.
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Da Revolution

Knight

Posts: 720

Joined: 13 Apr 2012, 12:07

Location: Near the inn

Post 13 Jan 2013, 22:38

Re: 1v1 map: For the Hills

Two butchers and tanneries aren't a problem if your pig farms work all the time.
Anyway if this is the town you can build there the loc has not enough space.
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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Bo_

User avatar

Knight

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Joined: 26 Apr 2012, 17:18

KaM Skill Level: Beginner

Location: Belgium

Post 13 Jan 2013, 22:51

Re: 1v1 map: For the Hills

If they work all the time, I'm sure they will with 6 farms. :D
Kick fast, think Bo.
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Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

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Location: Australia

Post 04 Apr 2013, 23:57

Re: 1v1 map: For the Hills

You should have a look at your map in the KaM Remake editor with canWalk and canBuild mode. There are quite a few places where you can't walk/build which might be annoying because the players are already short on space. You also used a flower object near the top storehouse which blocks walking. There is a different version of the flower which doesn't block walking, you should use that one. Other than that it looks ok. We can probably add it to the Remake because we don't have many 1vs1 maps compared to 2vs2, 3vs3 and 4vs4.

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