The Coastal War
Former Site Admin
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Re: The Coastal War
Keep it up! You are improving fast.
Castle Guard Swordsman
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KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Re: The Coastal War
However one big thing, that destroys the whole nice looking, are the bridges
Try to load a map from TSK or TPR (TSK07 has a bridge from the side i think) and try to make a bridge, that looks close to them, so what i mean is elevation at the bridge:
(TSK07):
I have fond one other nice picture on the internet (i think also from a post of TDl at this forum:)
Re: The Coastal War
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: The Coastal War
Re: The Coastal War
Is it just my browser, or is the image broken? :p
Re: The Coastal War
Anyhow, I quite like the layout of your map. This is SP, right? Where are you planning to put stone, or are you going to put stone in the storehouse? The bridge may need some enhancement, but that could be done later.
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: The Coastal War
Little tip: Maybe it's an idea to keep the original post updated, so new posters can see an updated version of the map.
Oleg, could you send me your map via PM so I can take a closer look at it?
Re: The Coastal War
Little tip: Maybe it's an idea to keep the original post updated, so new posters can see an updated version of the map.
Anyhow, I quite like the layout of your map. This is SP, right? Where are you planning to put stone, or are you going to put stone in the storehouse? The bridge may need some enhancement, but that could be done later.
Or he can leave it the way it is so we can all see improvementLittle tip: Maybe it's an idea to keep the original post updated, so new posters can see an updated version of the map.
Oleg, could you send me your map via PM so I can take a closer look at it?
Re: The Coastal War
It's a fighting only map.Little tip: Maybe it's an idea to keep the original post updated, so new posters can see an updated version of the map.
Anyhow, I quite like the layout of your map. This is SP, right? Where are you planning to put stone, or are you going to put stone in the storehouse? The bridge may need some enhancement, but that could be done later.
Re: The Coastal War
After waiting for sometime for an answer from 'The Dark Lord' I decided to say "Froget this" and then I saw Ben's comment and he asked me to send him the map. After looking for a way to send it i couldnt find one and so, here is the map for public use, enjoy! (Give feedback and/or tips for it)
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
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Re: The Coastal War
I see that you gave it more "bridge-like" slope; although, you didn't give it enough. The slope needs to continue all the way to the middle of the bridge, where it will then start sloping down. Also there are other things that need to be changed. Firstly, the large, bulky pillars don't look good. Use the small ones that you see in the KaM maps, and they also look good with the "underwater-mountain-side" tiles under them.The ends of the bridges don't need the wall crenelations.
Below are my tweaks to the bridge. It's not perfect, but you should have the idea. Try making yours more similar to that design. Note that the longer bridges (like yours) are much harder to make!
Your mountains are good, but could be better. In the image below, you see an original mountain, and my tweaks to it. As you can see, I made it look less ragged, and gave it a more natural, even slope to it (which looks better in KaM IMHO). However, the sides are more jagged and random. This is good.
Your forests are too random. Some trees don't fit in the terrain they are placed in, and don't look good near their neighbors. Look at The Dark Lord's or Joymainia's forests to get a better idea on how to make them. My edited forest doesn't look great, but it is more suited to KaM.
Your mountain below has some issues. Always make sure that the tiles behind elevated terrain are visible. A rendering qwerk in KaM makes it look very odd if this happens. Also, I changed the side of the mountain too make it look more cliff-like, which looked good here (i.e., it made it look more like the top of a hill/mountain)
KaM doesn't have a wall tile for the inside of corners. Maybe someday a fan will make one that looks good, but until that day, use upside-down corner-tiles. Refer to The Dark Lord's campaign "The New Lands" mission 1 for an excellent source of castle making tips.
That's all for now. I also want to say that you should add a larger variety of objects out there; such as more dead shrubs on the beach instead of so many palm trees and more sticks and stumps in the forests instead of so many rocks and trees.
Anyway, good work, keep it up
Re: The Coastal War
Re: The Coastal War
This is what the wall looks like now
The forest (And Mountain)
The Bridge
And the hill
Ok nothing more
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
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Re: The Coastal War
It's just that bridge, really
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