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A New BRUSH

PostPosted: 18 Apr 2013, 03:29
by Oleg
Two words, Forest and Brush, right now, add it! :) Ok now my reason is this..... I want to make a new map, as soon as I get through the hard ships of making my mountains (my second worst thing) and all the pretty little water bodies, I start planning how the AI cities will look... Ok, after all this work I stubble upon my next problem.... FORESTS.... The first thing to come to mind is literally "F this I am going back to TF2" Ok I would love if this brush had a few sections for a few different forests. (The more experienced colleagues now what I mean) This will save a LOT of time. Thank you for reading this.

Re: A New BRUSH

PostPosted: 18 Apr 2013, 04:09
by Lewin
Object brushes are planned. We could probably even let you customise the brushes (select which objects are included and what their probability of being placed is)