I understand that you want to make a map. I understand that you want to make a good map. I do not understand that you insult everyone who give tips to help you improve your map,and personally i do not like this behaviour. It seems you are quite stubborn but to tell you the truth the map is looking more awfull then my first one.
Normally i playtest maps that i really have certain concerns about just to give feedback, but i really do not want to give this map a chance. especially not after your behaviour here.
all i do is post a replay to show that campers win on this map anyway, just block bridges put mass ranged behind it and you are undefeatable already. In this replay 400 swordsman attack the city and even though i got way more numbers i still lost without having ben to lose many soldiers. sadly this is a scenario that can and WILL happen everytime people play on this, only on smaller scales and towers added, which makes it more campy. So in a summarry the camper wins and games shall never end here.
here is your replay, this is the only feedback i will give and even though it is a harsh post, i feel no shame in posting this. Mods please correct me if i have gone too far.
the modified map
Island Kingdoms prove a point.rar
the replay
Campers always win here.rar
Keep in mind that this is the beta test verion,
where shielded units have +1 defense from arrows, making those units way better to use when ranged attackers are in place.
Oh and the part about cursed ravine, the map is not campy by itself, it is the players that make it campy. but even there the entrances are wider then yours. Your map is just designed for camping and there is no other way to win then by camping and abusing the market. no one is going to build over a tiny bridge to get far away resources, especially when they can just use leftover weapons and timber or other resources to trade for what they need.
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You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill