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Vatrix´s New Map

PostPosted: 23 May 2013, 11:30
by Vatrix
ALL MAPS ARE IN VATRIX MAPS TOPIC!

Re: Vatrix´s New Map

PostPosted: 23 May 2013, 12:56
by Lewin
Looks like you uploaded the wrong files. You appear to have posted The Dark Lord's mission Intermediary which doesn't look anything like your screenshots.

Re: Vatrix´s New Map

PostPosted: 23 May 2013, 15:41
by Vatrix
Ups, little mistake :D. I cant see my new map in Maps folder (I have the beta release). How I can take it from there? I tried to save it on Intermediary, that is the problem.

Re: Vatrix´s New Map

PostPosted: 23 May 2013, 16:17
by Lewin
Try saving it under a different name from within the Remake and find that folder. It might be under the virtual store if you installed into Program Files (C:\Users\<user>\AppData\Local\VirtualStore\Program Files\KaM Remake)

Re: Vatrix´s New Map

PostPosted: 23 May 2013, 17:18
by Vatrix
Now I do it right way, just download!

Re: Vatrix´s New Map

PostPosted: 24 May 2013, 10:36
by Vas
maybe I can give you some hinds:
- center screen isn't set, when you start the mission the screen is at the top left
- the flow directions of water tiles are randomly.. you can care for this by hand or with 'Magic Water' button in kroms edit
- the castle is flat, maybe you can elevate it
- very much grasland without object, other terrains and elevations

- the forests look good
- also the mountains in the north east.. (others are not detailed enough I think)
- and the little desert right to the castle is very interessting and nice

Don't know about gameplay, I have built some soldiers and died after my attack failed

Re: Vatrix´s New Map

PostPosted: 24 May 2013, 11:00
by Vatrix
I will improve it and send you replay how to play. ;) Thanks for replying.

Re: Vatrix´s New Map

PostPosted: 24 May 2013, 12:49
by dicsoupcan
I did not give it a full try to win yet, but i can recommend splitting your resources into 2 storehouses, since all i had now was serfs dying because they all go to the storehouse and kept crawling over each other like ants so they would not even eat and the town did not work :D

Re: Vatrix´s New Map

PostPosted: 24 May 2013, 13:23
by Vatrix
Okay, more and more fixing :D

Re: Vatrix´s New Map

PostPosted: 24 May 2013, 16:17
by Vatrix
*edit - now will be all fixed maps on the top!

Re: Vatrix´s New Map

PostPosted: 24 May 2013, 18:27
by Islar
I like the little 'gardens' in your city. That's make it more levely.

Keep up the work :P