Hello all!
Somedays ago, maybe some weeks ago i spoke with woloszek about the map. He told me should be good to fix things.
I've played already some games (8players games) on the map and my conclusion was the map is very huge. Opened and huge. The distances between the locations are long. With mellees and ranged units nearly impossible to do anything. This map is a typical calvary map. if 2 players decide to attack/rush one with 80 knights then the game will be finished very earlier.
The locations are playable and the diferences between the locations are small. I checked it and the average number of units was nearly similar.
But the tactical part of the game is bad because there are too much posible meeting points. and the horse rush strategie on this map is overpowered.
Well i made a short plan for fix this map. I attached a picture to this post so you can see the plan.
About the lines:
yellow: the "planned"/possible margins of the locations
Blue: the planned unplayable lines. specially i plan herevery small entrances. one or two tiles. So then will be easy to block these areas and then the game will go into the centre where is a beautiful figthing zone.
Red lines: planned modifications.
Red circles: made some little corredctions.
Pink arrows: if the blue lines are camped then the pink lines will show the possible units flowing.
positive things:
+the map will have a playable form. Top vs bottom. unfortunately the left vs. right need more changes as i saw because the top 3 locations has lot of wide entrances and hard to defend all.
+there will be the most beautiful 256*256map
+this map will be absolute good for the new player who play with 8x speed and with 150mins pt
+for the classical game style will have a map with the largest figthingzone ever.
+the map has huge and small or narrow tactical parts,-->easy to creating traps etc...
+...
negative things:
-Of course if the blue lines will be there as very small gates then Dicsoupan's and thunder's loc will be very closed and /i will use the famoust words ever in Remake after the noobs;P/ CAMPY
-have to modified some mapmakers's job :S /i think to with small changes possible to make it better/
-I already know that
Maybe To won't like if we make his location more close then he made.
-And possible we should to change back the name to MegaLand or what was that...(for me the name is not really conting if started without 'A' ;P)
-need some feedbacks about this things.
If you guys give your ideas for balancing this map/i already some/ then i can start to make the modifications. If the most mapmakers agreed with this of course;)
OKay im waiting your replys.
t
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