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Jungle gods,

PostPosted: 08 Aug 2013, 16:56
by The Duke
worship the gods in the lost temple in the middle of the map for some nice rewards.
Jungle gods 8 player.zip
Jungle gods1.png
Jungle gods2.jpg
- map for 2 4 6 or 8 players.
- no iron
- small building erea.
- small map overall for high ammount of players
- Unique town building because of the jungle palms
- good for lower pt, adviced to use not that high pt if playing whit 6 or 8players
- Playable whit higher pt when played whit max 4 players
- combined whit low pt an intresting gameplay. Militia? strategic towers? getting some archers? defend? claim the temple for iron weapons? storm your opponent?



map by me
script half by me, half by the one that scripted center castle loothing. I used it to save some time.

Re: Jungle gods,

PostPosted: 23 Aug 2013, 10:33
by The Duke
I would like some feedback, but if not i will let it pass by and not necro this after some time

Re: Jungle gods,

PostPosted: 23 Aug 2013, 12:29
by sado1

- small building erea.
- small map overall for high ammount of players
- Unique town building because of the jungle palms.
YAY IT'S LEATHER ONLY WELCOME TO THE JUNGLE 8P!!!!

Surely going to check it out later today :D

Re: Jungle gods,

PostPosted: 24 Aug 2013, 13:54
by Ben
Alright, sado! We have our 1v1 map! :D

@The Duke
As a stronger KaM player, I can see that this map isn't feasible for competitive play. There is so little building and fighting space. In fact, you could almost make ranged-only because there is so little room for maneuvers.

Re: Jungle gods,

PostPosted: 06 Sep 2013, 21:43
by pawel95
you could almost make ranged-only because there is so little room for maneuvers.
So with that map we could bring a new tactic in the game and force the players not to go for swords(no iron) and bowmen ? XD A reason to play it? :P