Re: Strangelove's Campain

Wow Strangelove! Your missions are really nice and looks very good. Maybe sometimes are too flat, but overall are OK. I think you gave to much seaweed. This campaign will be awesome, imo. Keep up good work!
Which map had too much seaweed in your opinion? All of them or one specific?
The problems what i do have with water is that it looks boring, so I tend to stuff 'something' in there lol.
Shark will be greatWhich map had too much seaweed in your opinion? All of them or one specific?
The problems what i do have with water is that it looks boring, so I tend to stuff 'something' in there lol.. I mean TLK02..
Thanks for your replay, and sorry for the stone-"bug".
Btw funny how you imprisoned the Laborer.
thats why i test it
Thanks for your replay, and sorry for the stone-"bug".
Btw funny how you imprisoned the Laborer.shit happens
do you have a screen of that laborer, i can't vind him
Former Site Admin
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I had that happen to me on Back in the Desert location 4. Poor guy starved to death
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
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Hi,
I saw your signature and did have a look at your campaign again, don't know if you are still working on it, but here is some feed back.
I played the fighting mission and the beginning TLK02.
The reinforcements in the fighting mission are maybe a bit to big, since you meant it to make it a hard fighting map.
And you can hunger out the enemy with your knights since they spawn later.
maybe you can auto-feed the enemy and give the initial troops full food.
played TLK02 today in the newest version.
It was fun, nice looking map.
I beated the smaller village with the initial army, but used single unit formations.
The unit amount is good, i think.
Nice that you change sword fighters to barbs, it gives the campaign something uniqe.
Replay in attachment.
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