Creating a map/mission
Does everybody creating missions use only dynamic scrypts these days? I was trying to make my own missions. I've made couple of maps (with which I've had a couple of problems too - like e.g. with walls, hills etc. - but that's just because of my not perfect skills) and it's quite fun for me but I can't make a really functioning mission because I use only what the editor in KaM Remake offers to me in things like making enemies, planning attacks etc. And here's the problem: I don't know if it's just me but really annoying and awful things happen when I work on my mission after my map is ready. Like - I'm trying to create attacks but the attacks don't happen (even though the enemy has enough of soldiers and I mark groups of soldiers to attack). The enemy armies behave weird, groups of soldiers change their places with other groups - I don't know why that happens. When I change their positions in places as they seem to "want to" be, then other groups start behaving like that. It's weird and annoying. I want e.g. 3 people here and 10 people somewhere else and after the game starts they swap their places and I don't know why it's happening. When the enemy destroys all my important buildings and soldiers the game doesn't stop and I'm still not losing... Again, I've set conditions when I should win and when my enemies should win but it seems like the game doesn't care about that xd
So, my question is: do you have the same problems? Is the editor not complete? Or maybe you have no such problems? Do I have to learn dynamic scrypting, otherwise I can't make a functioning mission? I have no idea what I'm doing wrong.
 
                
 
             
             After that you can introduce yourself to scripts to "have more possibilities".
 After that you can introduce yourself to scripts to "have more possibilities". 
             
			    