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Re: Cursed Ravine
PostPosted: 12 Sep 2014, 21:04
by SimCity
Thank for a game, Blud. I need to see the replay, what I did wrong.
I never played 70 before.
Cheers!
Re: Cursed Ravine
PostPosted: 19 Sep 2014, 08:20
by Bludmaster
So where are you simcity?
Re: Cursed Ravine
PostPosted: 19 Sep 2014, 22:17
by SimCity
Hi Blud,
I do not play now nor the upcoming week.
Thank you again for the game: it is still unclear for me, how to build better and faster on location number one. It has completely another composition: the gold is far away and I have no idea, how to set the woodcutters line, as I have four different locs for them.
Maybe you can try to build there?
Then I will do loc 4. I have your plan, so it would be easy there
.
I will write to you soon.
Cheers!
Re: Cursed Ravine
PostPosted: 22 Sep 2014, 22:14
by Bludmaster
Well i can try that loc 1 it will not be a big deal. But i dont want to play it with 90 pt 2,5 speed so ill wait for you and we can maybe do some 1v1 :-P or 2v2.
Re: Cursed Ravine
PostPosted: 23 Sep 2014, 18:05
by Ben
SimCity, why not try playing on a different map? You'll never be a good player if you play the same location or map every time. To truely understand and master the mechanics, you'll need to expand your boundaries.
Re: Cursed Ravine
PostPosted: 28 Sep 2014, 00:11
by SimCity
Hi,
I got loc 8 and in 90 mins I produced much more than on loc 1.
Loc 1 in comparison to 4, 5 and 8 is very bad.
I was looking for other maps: but every lobby was/is speed 2.5. And I cannot play like that.
I will not play on loc 1 anymore there, now testing 8 and 4, then will forget about CR. Definitely.
We could meet, Ben, on fighting map?
Cheers
Re: Cursed Ravine
PostPosted: 29 Sep 2014, 06:02
by Ben
I think I already said that fighting maps are pointless; except for silly gaming
My opinion of course
However, I'm starting to play 30 minute PT game only. It's becoming my goal to get more players into this style of gameplay.
Re: Cursed Ravine
PostPosted: 02 Oct 2014, 10:47
by SimCity
Dear Ben,
In chess, you can play blitz (5 mins),speed game (15 mins) or classical (90 mins + 30 secs after move or similar). It depends from your skills and aims, which you want to take.
90/2.5/2 play only people which skills require time required to do army
Do you play 30? Seems fine. Why not 0 pt so? Or 120?
Best!
Re: Cursed Ravine
PostPosted: 02 Oct 2014, 16:22
by Ben
Well 0 pt isn't so interesting since it the
only way to play would be to rush militia. 1 miltia in your base can literally destroy you. Thirty PT is a nice compromise. Gives time to do iron or militia, and even start farms on some locations