KaM Remake r6720 is out
PostPosted: 10 Dec 2014, 05:26
After rigorous testing and bugfixing, numerous nightly versions and 5 release candidate versions, the long awaited update to KaM Remake is now available!
There are too many changes in the new version to list all of them, but here are some of the most significant:
Features:
Thanks to everyone who has contributed to this update through beta testing, map making, scripting, programming, bug reporting, translating or donating. And thanks to the entire Knights and Merchants community for keeping the game alive and strong after all these years.
Official KaM Remake site newspost: http://www.kamremake.com/2014/12/new-re ... ake-r6720/
We hope you enjoy the update!
Lewin and Krom
From this version on we have dropped the “Demo” tag from the title. Now it’s KaM Remake rSomething. The project has matured beyond a demo and into a fully-fledged game which no longer needs “Demo” in the title.
There are too many changes in the new version to list all of them, but here are some of the most significant:
Features:
- Standalone AI significantly improved: now a worthy opponent for moderately skilled players in singleplayer and multiplayer (the screenshot above is a village built by the standalone AI)
Unicode support (for Chinese, Japanese and Korean alphabets)
File transfers in multiplayer lobby (maps and saves)
“Return to lobby” in multiplayer (for rehosting or replacing players who quit)
Spectators in multiplayer
New languages: Korean, Serbian and Slovenian
Two new singleplayer campaigns An Empire Destroyed (by Dicsoupcan) and On Foreign Lands (by Grayter)
Many new singleplayer and multiplayer maps
- Rally point for the barracks (right click)
Network system messages are translated
More accurate unit selection
LAN servers are now automatically detected
More dynamic scripts commands
Improved performance
Thanks to everyone who has contributed to this update through beta testing, map making, scripting, programming, bug reporting, translating or donating. And thanks to the entire Knights and Merchants community for keeping the game alive and strong after all these years.
Official KaM Remake site newspost: http://www.kamremake.com/2014/12/new-re ... ake-r6720/
We hope you enjoy the update!

Lewin and Krom