the wrong piece of fog is revealed as a debugging leftover, it's a sloppy mistake i know but time prtessure was quite high( also i got no report form it form the beta testing rc). you need to go to the lake on the top right. i hope this clears up a lot, i know how hard the mission can be. it's good you enjoyed the other missions so far though
Hi Dicsoupcan. Is this the right place to discuss your campaign?
First things first: I enjoyed it IMMENSELY! I felt very immersed in the campaign. The maps played very nicely, the missions were sometimes surprising and the scripting is incredible. Thank you for making it, I hope to see more in the future.
I encountered a few bugs:
-In mission 9, I had about 50 minutes remaining, when suddenly I got the Mission Completed message. However, I didn't have enough materials yet. I think I had all the troops (except I think Crossbowmen), but I hardly came close to having enough weapons and stuff. You might want to look into that
It was a neatly designed mission though, reminded me of a mission in Federation of Neryn, but then with a bigger challenge. In the Neryn game, you had the map all to yourself with no threat from AI. In your mission, I really had to be on the lookout at all times. Loved it!
-In mission 12, the Crossbowmen that are standing at the north part of the map, facing north, can only be killed by standing in front of the walls, as opposed to inside the walls. Small bug I think, but can't be too hard to fix.
-There are a couple of easily fixable errors in the Dutch translation. Not a big deal though!
And then the biggest bug of all...
-THERE IS NO MISSION 13! Now get your lazy ass off this forum and start working on the rest
Just kidding of course. Nice campaign, thanks for making it.