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World Map (Multiplayer)

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William_AiJiyao

Laborer

Posts: 14

Joined: 15 Jan 2015, 18:48

KaM Skill Level: Skilled

Post 16 Jan 2015, 18:39

World Map (Multiplayer)

Hi all,

I made a map called World Map, here it is:
Image
I tried to make it the most similar to the real world (except for the coal/iron/gold spots)? If you find any mistake tell me :)

This is a 3 players map. No fog of war, every players can see the whole map since the beginning. Players are located in:
- America (storehouse is in the USA)
- Asia (storehouse is in North China)
- Africa (storehouse is in Central Africa)
Europe and Oceania are too small to have a village built in their land, so they became AI with no impact on the game (no army, everyone's ally...)

CHARACTERISTICS
America:
(+) PROTECTION: Can only be reached by going through Mainland Europe > Greenland or Asia > Indonesia > Australia > New Zealand > Antarctica
(+) START POSITION: Start close to coal and iron
(-) LOCATION: Both North and South America are small but can be linked by a road, so the village will be divided into North and South + Gold spot is far from the storehouse.
(0) RESOURCES: Reasonable amount of resources.

Africa:
(+) PROTECTION: Can only be reached by going through Gibraltar strait (Spain) or Suez strait (Egypt)
(0) START POSITION: The storehouse is surrounded by trees so the first buildings need to be built farther, by only 2 masons.
(+) LOCATION: Easily defendable, and quite large land.
(-) RESOURCES: Fewer resources, espeecially coal

Asia:
(-) PROTECTION: Can be reached by going through Russia, or Middle East, or Indonesia
(0) START POSITION: The storehouse is far from the gold, iron and coal are far away from each other
(+) LOCATION: A very large land
(+) RESOURCES: The land with the higher amount of resources.

I'll update this topic to upload the mission when I finished the scripting.

What do you think?
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Krom

User avatar

Knights Province Developer

Posts: 3281

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 16 Jan 2015, 21:33

Re: World Map (Multiplayer)

I think this is a very nice map. Looks great :)

What do you say about more rainforests?
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Killer!!

Sword Fighter

Posts: 263

Joined: 01 Sep 2013, 10:51

KaM Skill Level: Skilled

Location: On my chair

Post 16 Jan 2015, 21:39

Re: World Map (Multiplayer)

I find the looks Fantastic! but idk if the map is very practical for gameplay?
Do you want to play with/against me? Just write me a PM :D
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The Dark Lord

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King Karolus Servant

Posts: 2154

Joined: 29 Aug 2007, 22:00

KaM Skill Level: Veteran

Location: In his dark thunderstormy castle

Post 16 Jan 2015, 22:44

Re: World Map (Multiplayer)

I love the shape of all the continents. They are exactly as they should be! Especially Africa, South America and Australia.

However, I have my doubts about the gameplay...
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William_AiJiyao

Laborer

Posts: 14

Joined: 15 Jan 2015, 18:48

KaM Skill Level: Skilled

Post 16 Jan 2015, 22:59

Re: World Map (Multiplayer)

I think this is a very nice map. Looks great :)

What do you say about more rainforests?
Where would you put mroe of it? South America? South Asia?
I find the looks Fantastic! but idk if the map is very practical for gameplay?
You're right that's the point haha. But I'm getting into scripting, and I might find a way to make it more challenging in some way. I'll update this topic when
I love the shape of all the continents. They are exactly as they should be! Especially Africa, South America and Australia.

However, I have my doubts about the gameplay...
Thanks! Indeed, I'll have to find a way to make the gameplay more coherent using scripts. You guys are right it cannot be played as a usual KaM mission.
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thunder

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Moorbach's Guard

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Joined: 15 Apr 2012, 12:11

KaM Skill Level: Fair

Location: In the Market

Post 17 Jan 2015, 00:30

Re: World Map (Multiplayer)

It's PRO.
As map Europe.
Fino!
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Krom

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Knights Province Developer

Posts: 3281

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 17 Jan 2015, 07:18

Re: World Map (Multiplayer)

It just occurs to me, that they are missing, they would add to maps versatility :)

Locations reference: http://upload.wikimedia.org/wikipedia/c ... on_map.png
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Ben

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Former Site Admin

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Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 17 Jan 2015, 19:14

Re: World Map (Multiplayer)

My only complaint is that the USA isn't clearly superior to all others xD
I used to spam this forum so much...
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The Dark Lord

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King Karolus Servant

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Joined: 29 Aug 2007, 22:00

KaM Skill Level: Veteran

Location: In his dark thunderstormy castle

Post 17 Jan 2015, 19:29

Re: World Map (Multiplayer)

My only complaint is that the USA isn't clearly superior to all others xD
Which is exactly as it is in the real world. :D
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cmowla

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Knight

Posts: 446

Joined: 04 Aug 2013, 19:59

KaM Skill Level: Expert

Location: United States

Post 18 Jan 2015, 07:16

Re: World Map (Multiplayer)

Wow. When I used to play Age of Empires 2 (The Conquerors Expansion), I made a world map like this as well. (This brought back some good memories that I have forgotten). I can't say mine was as precise as this one is, however. :)
Invasion won: with 0 losses and without save reloads|TSK 20 in 4.47 minutes|Border of Life Co-op Won in 1h33m55s|The Official KaM Speedrun Page
What makes me an Expert isn't my skill in of itself but my desire to win big.
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cmowla

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Knight

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Joined: 04 Aug 2013, 19:59

KaM Skill Level: Expert

Location: United States

Post 20 Jul 2019, 17:38

Re: World Map (Multiplayer)

Does anyone happen to have a download link for this map?
Invasion won: with 0 losses and without save reloads|TSK 20 in 4.47 minutes|Border of Life Co-op Won in 1h33m55s|The Official KaM Speedrun Page
What makes me an Expert isn't my skill in of itself but my desire to win big.

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