Post 11 Aug 2015, 14:06 by Plaguesworn
Hello,
the main principal idea of said mission was that the blue player launches attacks on the black player and visa versa. Also
the orange player launches attacks on the cream coloured player and visa versa. In TPR the attacks appear to be much more
frequent then one would encounter in the remake. Therefore in TPR hostile soldiers were constantly marching very close
to your village, making it difficult to expand, without making a stand for it.
Furthermore in TPR neither of the previously mentioned 4 coloured players could defeat one another, you, the green player
should aid in a siege to take down a player. How the mission currently plays out in the Remake, you can just do nothing at
all and those 4 players would just destroy one another.
Additionally in TPR if one of those 4 players would be destroyed, the victor would then proceed to besiege one of the remaining
2 players, but not you, i.e. the green player. They would only be interested in seeking a quarrel with you once you are the only
remaining opposing player to them.
I hope this allows one to get a bit of a grasp on what is supposed to be going on. I can't describe it 100%, so one could definitly
check how it behaves in detail in TPR.