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automatic recruits ?

PostPosted: 31 Jan 2021, 17:04
by Rogarm77
i have already seen a thread about automatic school, i already know it was rejected i'm looking for something else

is there any way to lock a school on auto recruit [serf or recruit or miner ?] etc...
because i once saw this in multiplayer, is there any way to implement it in singleplayer ?

thnx, would apprecite the help

Re: automatic recruits ?

PostPosted: 01 Feb 2021, 09:22
by thunder
Hi,
is there any way to lock a school on auto recruit [serf or recruit or miner ?] etc...
-I guess a better scripter may could find an easy solution to write such a script. For example if the repair button is active of the school then the lastly successfully trained unit will repeating itself. I guess it could be a close solution to can do the auto recruit thing on every unit. Of course programming this one maybe not as easy.
is there any way to implement it in singleplayer ?
-The Single player maps could be scripted also. So an existing script may could be added/adjusted to them. But to be honest it is rather a mapmaker decision to need such a solution for a mission or not Worth to reach out the author of the missions/campaigns because many of them are still active. :wink:

Have a great day!