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How to let the AI store wares in storehouse?

PostPosted: 16 Jul 2009, 09:50
by Humbelum
Hello,

Everytime I create a mission, the AI player doesn't store wares in his storehouse. For example I want that the serfs take all stones from stonecutter to the storehouse. But they only take stones if there are needed somewhere(tower, street building etc)

I want to make something like a notch wich the enemy builds with his stonecutters.

Is that possible?

PostPosted: 16 Jul 2009, 12:52
by Litude
It isn't possible by scripting, but using the 1.60 beta patch, the AI takes all wares to his storehouse.