Some changes in KaM
I'm testing some changes to completly useless TPR units (rogue, rebel, vagabond). But I have a problem or two... So:
1. Can I change a type of units (eg. rebel from anti-cavalary formation to cavalary)?
2. Can I change a attack range of watch tower and all ranged units?
3. Can I change a cost of units in Town hall?
1. Can I change a type of units (eg. rebel from anti-cavalary formation to cavalary)?
2. Can I change a attack range of watch tower and all ranged units?
3. Can I change a cost of units in Town hall?