thats it:
im used to play single map (i played only a few missions from the first campaign though) and i believe it should be the most difficult challenge.
anyway i find the game easy, too easy!...
The single maps aren't very challenging because the AI is so stupid. And you cannot judge the campaign on the first few missions. Of course those ones will be easy! They are where new players start at. But later on they get insanely hard, I have never actually won mission 20 (although I haven't tried for a long time) The first missions should not be made harder, they are meant to be a gentle introduction to the game, then the difficultly curve starts to increase.
I suggest you play more than the first few missions before you declare the game is too easy...
so, if u guys are going to make some fixes, consider to work to make the game more difficult..
i dont say insane, but at least more challenging than the original!...
I think the original is challenging enough, the campaigns are certainly no walkover. The single missions can't really be improved because the AI code of the game is very limited. We could give all the players complete villages with tower defences, but that makes them pretty much like the campaigns. Letting the AI build is cool, but they are so bad at it...
But this is a patch not a mod, and completely changing the single missions by giving the AI a complete village wouldn't be appropriate.
If you want challenging single missions, checkout
my missions site. ("Smart" is a hard one)
the idea to add fish to favour the player, is a BAD idea for me!
i would suggest u to reconsider it or i dont think to install the final patch when available!...
ciao 8)
The fish was NOT added to favour the player or make the missions easier. The fish was added to make it more consistent between missions. (I think fish might have also been removed from some missions) It doesn't make sense if most missions have say 300 fish but one mission only has 50. (I do not know what the actual numbers are) That would just be confusing the for the player because they would suddenly run out of fish. I think some missions actually had no fish at all, but still allowed you to build the fisherman's hut, which really makes it seem that the creators forgot about it.
Also, adding a few fish to the water doesn't make it a lot easier. The small amount of extra food you get would easily be balanced by the fixes and improvements to the enemy's village/script (e.g. buildings that were not connected to the roads)
As Litude said: This patch makes the game
MORE difficult, because it fixes bugs with the AI and script!
i would suggest u to reconsider it or i dont think to install the final patch when available!...
That's your choice and your loss. Enjoy your buggy AI and low quality music