I think you should just remove both bridges, replace them with normal ground and widen it.
Thanks for your suggestion, I'm pretty sure now I'll remove the eastern bridge. I've never liked it anyway; I'm still a bit hesitant about the western bridge.
Also, I'd change the location numbers, because it doesn't really make sense like this
I know it looks weird, but I think this way people will be more aware of the option to play it with 6 players.
my first suggestion would be to close both lakes next to the bridges so I think the bridges could be deleted also.
Interesting suggestion. I've been thinking about splitting the western lake into smaller lakes with some paths crossing from north to south, but removing the lakes completely is a possibility I should consider.
Furthermore, what is the function of the coal/iron on the westside of player 8 beyond the mountain?
This is what I wrote a couple of posts earlier:
If you play 4v4, the area between player 7 and player 8 has extra resources in case player 7 or 8 runs out of resources. The distance to the iron may seem much larger for player 7 but the difference is pretty small. And indeed, it is also intended to be used as a place for a 9th player, if that would ever become possible. Then you wouldn't have the most balanced game, since all players on the left will have access to iron (although for player 9 it would be really far away) but that's something to take into account during the game. Or you just put the weakest team on the left. It's not ideal, but still possible.
I think personally the townhall will improve the gameplay alot and it shouldn't be too unbalanced since you only can recruit soldiers after peacetime, but again that is my opinion. I have the feeling already TDL doesn't share my view, but please share your thoughts...
I don't know... If I'd have to analyze what adding the town hall does with Remake's gameplay... I'd say this:
- People will build as many gold mines as possible right at the start to make as many gold chests as possible.
- Some might use the marketplace less because every gold chest now represents a cheap but useful soldier.
- Others will use it just as they do now or maybe even more because they have so much gold and may need more food to feed a large army. Inevitably they will run out of gold extremely fast.
- Iron is, after gold, second priority and people will only make crossbowmen because everything else is completely useless if there are huge armies of those cheap units (rebels? I'm not sure what they are called).
Maybe the town hall can be added in the future but especially the rebel has to be made more expensive; if it takes 2 gold for a single unit people won't abuse it and may only use it in cases of emergency. I DO think that, if balanced well, it adds more variety to gameplay and can make things very interesting. So all in all, I'm not indisputably against it, but it has to be tested extremely well.
Thanks for your suggestions, I really appreciate it.