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Maps by caykroyd

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caykroyd

Crossbowman

Posts: 228

Joined: 27 Nov 2011, 23:00

Location: Brazil

Post 18 Feb 2012, 22:34

Maps by caykroyd

Hello guys.
I think most of you know that i have made a few maps recently.

I made a topic for suggestions/criticisms on my maps, but also to discuss new ones that i make.

Here is a List of My Maps, and the State of Each of them:

Stranded 4P & 8P - 100% Done; Released (Bugged); Up on next update.
Frozen Canyons 2P - 100% Done; Unreleased; Up on next update.
Between Rivers 5P - 100% Done - Not Tested Officially; Unreleased; Up on next update.
Surrounded 5P - 95% Done - Not Tested Officially; Unreleased.


Descriptions:

Newest Map: Surrounded. I began working on this one today. Adapted from the Single Player Map "Smart".
Surrounded is a 2v3 map, where each player has a unique playing experience.


Downloads:
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Last edited by caykroyd on 20 Feb 2012, 00:11, edited 1 time in total.
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`Maurice

Militia

Posts: 45

Joined: 31 Jan 2012, 23:38

KaM Skill Level: Fair

Location: The Netherlands

Post 19 Feb 2012, 23:27

Re: Maps by caykroyd

New map looks cool. Was just wondering if you didnt give player 3 a storehouse on purpose or if you still need to do this?

Other then that, the map looks quite fun to play on :D
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caykroyd

Crossbowman

Posts: 228

Joined: 27 Nov 2011, 23:00

Location: Brazil

Post 20 Feb 2012, 00:02

Re: Maps by caykroyd

New map looks cool. Was just wondering if you didnt give player 3 a storehouse on purpose or if you still need to do this?

Other then that, the map looks quite fun to play on :D
It was on purpose; i blocked player 3 and 4's storehouses, and instead gave them a boost in the beginning to cope with the loss. I think it might be pretty much fun this way (something like this was suggested on a topic in the forum, can't remember where)

Edit: I just corrected a few mistakes, 1) Player 3 road was passing through a gold hill; 2) Axefighters that were supposed to be player 1's, were set as player 2's

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