Map Database  •  FAQ  •  RSS  •  Login

Mini Games

<<

Bence791

Knight

Posts: 618

Joined: 20 Jul 2012, 20:25

KaM Skill Level: Beginner

Location: Hungary

Post 30 Jul 2013, 16:47

Re: Mini Games

37th wave owned me... My defence has fallen into pieces after the 34th one so it was gg :D
The Kamper is always taking my colour!

<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 31 Jul 2013, 11:27

Re: Mini Games

if some one want to improve my map or edit, feel free to download.
i am very interest in your ideas
Greets Skypper (Totally Insane)

- Beginning map maker -
<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 01 Aug 2013, 19:56

Re: Mini Games

I have uploaded a 4 Player version, you get normal weapons and recruits so if you work good to gather you should come very far.

i haven't made "random spawns" yet

if there is anyone with a good/funny idea pleas comment :D
Greets Skypper (Totally Insane)

- Beginning map maker -
<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 02 Aug 2013, 11:02

Re: Mini Games

I am making a new map now.

@ Krom or Lewin: is there a chance that this Mini game will included in the next demo?
Greets Skypper (Totally Insane)

- Beginning map maker -
<<

Omigoshe

User avatar

Rogue

Posts: 55

Joined: 12 Jun 2013, 10:22

KaM Skill Level: Skilled

Post 02 Aug 2013, 16:27

Re: Mini Games

Hello, I have a suggestion:

Do you know the custom map "Castle Defense"-concept from Warcraft 3?

Well, there are 2 sides. Left and Right. Both have players. Let's say you play 1v1.

Both players have a castle.

The castles of both players are connected with a road/path.

You have a certain INCOME. f.e. 2 goldchests/5 seconds. With this income you can build buildings/upgrade buildings (this is not possible in KaM). or upgrade units.
In Warcaft 3 you build buildings, and each building will spawn a unit. Like f.e. the cheap buildings will spawn a militia. A more advanced building could spawn a pike.

With this income/gold you buy units. These units will automatically follow the road towards the enemy castle. But the enemy spawns units aswell so they meet eachother and fight. Eventually you push towards the enemy base with your little army that you created and you kill the enemy.


It's like this: http://www.youtube.com/watch?v=OZP09RG_pxY
http://www.youtube.com/watch?v=7mN5xLBHB8E
<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 02 Aug 2013, 16:39

Re: Mini Games

i understand your idea and maybe worth trying.
but i think it will be pretty tactic less in KaM :(
Greets Skypper (Totally Insane)

- Beginning map maker -
<<

Omigoshe

User avatar

Rogue

Posts: 55

Joined: 12 Jun 2013, 10:22

KaM Skill Level: Skilled

Post 03 Aug 2013, 12:30

Re: Mini Games

Hm yes, but the most basic tactic would be if you choose to spawn pikemen, your opponent will choose to counter you with swordsmen and so on..
<<

woloszek

User avatar

Sword Fighter

Posts: 394

Joined: 23 Apr 2012, 19:50

Location: Poland

Post 04 Aug 2013, 10:22

Re: Mini Games

Skypper, can you can correct the error - I was playing with a friend in the MP, and recruits player 3rd and 4th continue to appear ... though they do not exist .... Please, fix it :wink:
<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 04 Aug 2013, 11:07

Re: Mini Games

hmmm yes.
I cant test the MP very good with only my self :(
did any thing else worked fine?
Greets Skypper (Totally Insane)

- Beginning map maker -
<<

Omigoshe

User avatar

Rogue

Posts: 55

Joined: 12 Jun 2013, 10:22

KaM Skill Level: Skilled

Post 04 Aug 2013, 14:02

Re: Mini Games

I survived about until 30 minutes. It was really frustrating single map, hope someone wants to try out multiplayer soon?
<<

Bence791

Knight

Posts: 618

Joined: 20 Jul 2012, 20:25

KaM Skill Level: Beginner

Location: Hungary

Post 04 Aug 2013, 15:19

Re: Mini Games

Skypper, I suggest to make a point-based toplist, time doesn't actually tell how long who has survived (lets say someone survives the 60th wave, and lets the game run 1h more... actually he didn't survive that long, "just" ~1h 29 minutes, instead of 2h 30 mins). I'll look for my replay and tell my final score (the one until the 37th wave).
The Kamper is always taking my colour!

<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 05 Aug 2013, 07:46

Re: Mini Games

I survived about until 30 minutes. It was really frustrating single map, hope someone wants to try out multiplayer soon?
Why was there something wrong?
Greets Skypper (Totally Insane)

- Beginning map maker -
<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 05 Aug 2013, 07:47

Re: Mini Games

Skypper, I suggest to make a point-based toplist, time doesn't actually tell how long who has survived (lets say someone survives the 60th wave, and lets the game run 1h more... actually he didn't survive that long, "just" ~1h 29 minutes, instead of 2h 30 mins). I'll look for my replay and tell my final score (the one until the 37th wave).
Yes maybe that is a better idea :)
in the replay that you have uploaded (35 waves) you had 8154 points
Greets Skypper (Totally Insane)

- Beginning map maker -
<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 05 Aug 2013, 18:35

Re: Mini Games

@woloszek recruit spawn problem fixed :)

And if you always choose the 1ste player the unconnected road problem is fixed.
(player 1 has all the roads)
First if you choose 2 and 5 there were unconnected roads
Greets Skypper (Totally Insane)

- Beginning map maker -
<<

Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 06 Aug 2013, 18:59

Re: Mini Games

My second "Mini Game" is coming!

Called Dark Ravines and Dangerous Hills!
It has the same idea as my previous Mini Game, but there are some new things.
Like:
A totally new map!
Achievements!
Random spawn locations!
And More!

A screen shot
Image

But i have still some problems with scripting :(
Greets Job
Greets Skypper (Totally Insane)

- Beginning map maker -

Return to “Map Design”

Who is online

Users browsing this forum: Google [Bot] and 16 guests