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KaM Remake -> Multiplayer Matches (now Saturdays)

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Siegfried

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Knight

Posts: 494

Joined: 24 Jul 2009, 22:00

Post 18 Sep 2011, 17:47

Hmm, what about a fighting only map?
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ZOLTAN

Axe Fighter

Posts: 71

Joined: 05 Sep 2011, 22:00

Post 18 Sep 2011, 18:02

if we have two or three hours then we can play a building map again
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Lewin

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KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 19 Sep 2011, 03:02

How did it go guys? Once again sorry I didn't make it.
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ZOLTAN

Axe Fighter

Posts: 71

Joined: 05 Sep 2011, 22:00

Post 19 Sep 2011, 06:30

It went not as well as we expected
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xzaz

Barbarian

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Joined: 28 Jul 2009, 22:00

Post 19 Sep 2011, 14:24

Because?
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Siegfried

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Knight

Posts: 494

Joined: 24 Jul 2009, 22:00

Post 19 Sep 2011, 16:16

I didn't make it because I had to work on a website on short terms. What happened?
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Shadaoe

Knight

Posts: 584

Joined: 28 Jul 2011, 22:00

Website: https://www.youtube.com/user/KaMRemake

Post 19 Sep 2011, 16:51

I had some disconnnections of my internet, and then 2 players had to go :(
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xzaz

Barbarian

Posts: 105

Joined: 28 Jul 2009, 22:00

Post 19 Sep 2011, 19:50

Shame, next week i'll will be their :) May be w'll have a new release next week :roll:
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Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 20 Sep 2011, 05:34

Disappointing that it didn't work out, I hope it's better next week (I might be able to join you)
I know I always say the next release will be "within a few weeks" but it always takes longer than expected as Krom and I are quite busy at the moment. Also r2087 doesn't have a many bugs so there's no hurry to release the update early.

By the way, does anyone think the time should change? Is 9pm too late to play a proper KaM game? Also, would Saturday night work better so you don't have to be up early on Monday? One last thought: are people keen enough to play two days a week? Maybe no one would turn up to the second one.
Please post your opinions here :)
Lewin.
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xzaz

Barbarian

Posts: 105

Joined: 28 Jul 2009, 22:00

Post 20 Sep 2011, 14:45

I'm in!
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Shadaoe

Knight

Posts: 584

Joined: 28 Jul 2011, 22:00

Website: https://www.youtube.com/user/KaMRemake

Post 20 Sep 2011, 17:58

Saturday night would be better I agree, I can play as much as I want ! That's not the case in sunday though :(
For the time I don't know :p
Two playdates a week ? why not ! W can see that there are regular players so I think it isn't a problem !
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Siegfried

User avatar

Knight

Posts: 494

Joined: 24 Jul 2009, 22:00

Post 20 Sep 2011, 20:06

Just shift it to saturdays and see what happens. :)
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ZOLTAN

Axe Fighter

Posts: 71

Joined: 05 Sep 2011, 22:00

Post 21 Sep 2011, 12:38

I agree
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Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 21 Sep 2011, 14:32

Okay, I changed the day to Saturdays and left the time as 9pm CET :) (check the first post on this thread for more details)
I hope this works better and everyone sees this notice before the weekend.
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ZOLTAN

Axe Fighter

Posts: 71

Joined: 05 Sep 2011, 22:00

Post 23 Sep 2011, 07:58

Hey Lewin I am just interested in could you give us a small patch that allows us to hear unit sounds

I know i talked about this lots
but i miss it very much

Is that possible to make a little patch only to give us unit sounds?

you just use the r2078 or the verion we have and only code the playsound function calls and take a build and give us the patch exe and the wav or anything files in the data folder

Sorry, if i am not so patient i am keen to play with all of the sounds

dont mind this as a problem or bad thing i am just interested in the situation.

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