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Re: Andreus' Maps
PostPosted: 31 May 2014, 15:48
by andreus
thx

Re: Andreus' Maps
PostPosted: 31 May 2014, 17:25
by Skypper
Map looks nice, but personally I don't think ice should go up hill...
I didn't played your map, but the replay tiank uploaded looks fun
Re: Andreus' Maps
PostPosted: 31 May 2014, 17:39
by andreus
Skypper, you mean waterflow direction?
Updated Castle Defenders, renamed one violent bonus

Update is in repos

Re: Andreus' Maps
PostPosted: 31 May 2014, 18:38
by Skypper
I think that ice shouldn't have "hills", it should be flatter I think.
Waterflow looks good

, "ice waterflow" can be a pain in the ass.
Re: Andreus' Maps
PostPosted: 31 May 2014, 19:06
by Tiank
Andre made magic ice, so iceflow shouldn't be a problem now

. Elevating ice a bit makes sense, it makes it not boring then. But yeah, near that hill with tree it looks weird...
Re: Andreus' Maps
PostPosted: 31 May 2014, 20:09
by andreus
ok I'll fix ice

Re: Andreus' Maps
PostPosted: 31 May 2014, 20:28
by Skypper
magic ice that's good

It doesn't look bad, but it isn't very logical
Re: Andreus' Maps
PostPosted: 02 Jun 2014, 09:19
by andreus
Well, I fixed ice elevation
kamrepos/map.php?id=155
Also rebalanced Castle Defenders a bit:
kamrepos/map.php?id=131
+ decreased bonus chance to 0.125

+ players won't get extra recruits for waves 26-30
+ less gold for waves 1, 25-30
+ decreased horses amount (now you can equip only 100 cavalry units

)
Re: Andreus' Maps
PostPosted: 02 Jun 2014, 09:48
by Tiank
+ decreased horses amount (now you can equip only 100 cavalry units )
No more epic horse spam
But seriously, I hope these changes will finally make difficulty right

.
Re: Andreus' Maps
PostPosted: 02 Jun 2014, 10:47
by andreus
yeah, I hope too

Re: Andreus' Maps
PostPosted: 02 Jun 2014, 16:53
by andreus
I also rebalanced Icewind 6p: locs 3 and 6 were too weak IMO. Updated version needs tests before it becomes official
EDIT: added story for Icewind Valley. Thanks Tiank

Update is in the repos.
Re: Andreus' Maps
PostPosted: 23 Jun 2014, 16:59
by andreus
Updated some coops: A Way to East, Castle Defenders, Lakeland, No Escape, The Last Hope. Updates are in the repos

Re: Andreus' Maps
PostPosted: 25 Jun 2014, 17:58
by andreus
Fixed attacks on Castle Defenders. Latest version is in the Repos

Re: Andreus' Maps
PostPosted: 27 Jun 2014, 21:16
by andreus
A new battle map is there

This time 4v4. Map needs a name (

) and test games of course...
Screenshot:
Download:
http://speedy.sh/DDDVu/8p-map-sketch.zip
Re: Andreus' Maps
PostPosted: 27 Jun 2014, 21:37
by pawel95
I´m ready to test a new battle map
