Remember that when people use images to show flaws in maps, apply the lesson in the image to the entire map, and not the individual location depicted in the picture. I'm still seeing some randomness in the forests, and some trees that don't belong in the terrain they are placed in. I see many examples of this in the small piece of land to the left of the larger bridge. In my opinion, the only trees that should be placed on dirt are the evergreen trees (although evergreens can be placed in other terrains, such as dirt/grass mix or grass). And the savanna trees (the ones that look like
this) should only appear in the yellowish grass.
The sand on the map is looking very lonely. Place some dead shrubs on them. I also think that they should be elevated more so they are "higher" than the water. This gives realism to your map (because why would the ocean suddenly stop if there was no change in elevation?). Also, elevate your water more. This may seem odd, but "hilly" water looks much better. See some TSK maps for tips on water elevation (such as mission 4 TSK)
Keep up the good work! Remember: practice, practice, practice!
