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Re: Co-op Map by Creations

PostPosted: 27 Apr 2012, 22:27
by Creations
HillycalDundee had been tested. Ready for release.

Re: Co-op Map by Creations

PostPosted: 27 Apr 2012, 23:45
by Bo_
Looks good, let's hope you'll have finished it for the release sunday. :)

Re: Co-op Map by Creations

PostPosted: 28 Apr 2012, 02:32
by Creations
thanks now off to bed!

Re: Co-op Map by Creations

PostPosted: 28 Apr 2012, 11:29
by Piko
I think Wachtwoord, Slush and Superawesomeuberdude are Creations' accounts. They write only in this topic, and very fast after registration.

Re: Co-op Map by Creations

PostPosted: 28 Apr 2012, 11:35
by Creations
Close to the truth, I made my mates comment. But actually those comments are the best I`ll get, because I test my maps with them.

Re: Co-op Map by Creations

PostPosted: 28 Apr 2012, 12:32
by Lewin
Looking good :)
Only a few issues I saw:
- There's no fish in the water at the top right, and player 2 might like to catch fish there.
- Player 2 needs the command !CENTER_SCREEN added by hand to the script (because my editor only supports 1 human player at once) I can add this for you if you like.
- Can I add a space so it is "Hillycal Dundee"? Is there a reason why you didn't put a space?

Do you think you'll be able to get Tropical Dundee finished in time? People keep asking us about cooperative maps so we'd like to include both of them if possible.
Cheers,
Lewin.
P.S. Did I send you the update to the release candidate? (sent out yesterday) I can't remember if you're on my beta testing list. If not, please send me an email/PM and I'll send it to you. (same with anyone else who wants to test)

Re: Co-op Map by Creations

PostPosted: 28 Apr 2012, 13:07
by Creations
Looking good :)
Only a few issues I saw:
- There's no fish in the water at the top right, and player 2 might like to catch fish there.
- Player 2 needs the command !CENTER_SCREEN added by hand to the script (because my editor only supports 1 human player at once) I can add this for you if you like.
- Can I add a space so it is "Hillycal Dundee"? Is there a reason why you didn't put a space?

Do you think you'll be able to get Tropical Dundee finished in time? People keep asking us about cooperative maps so we'd like to include both of them if possible.
Cheers,
Lewin.
P.S. Did I send you the update to the release candidate? (sent out yesterday) I can't remember if you're on my beta testing list. If not, please send me an email/PM and I'll send it to you. (same with anyone else who wants to test)
Alrighty fixed the fishy problem, I also added !CENTER_SCREEN to player 2 but you should check wether it has been placed right. And I added a space (for some reason I believed that map names couldnt contain spaces).

Ps. Tropical Dundee is also finished, I didnt add !CENTER_SCREEN, so if its necessary then please add that for me.

Re: Co-op Map by Creations

PostPosted: 29 Apr 2012, 14:02
by Lewin
Looks like your changes didn't work, you need to use version 0.3_beta of my editor to edit the script. Using the script tab in the latest version will process that script, so stuff it doesn't understand is deleted. I added the center screens for you, but I have a few more questions/comments:

- In Tropical Dundee, why did you allow the iron smelter? There's no use for it until you have an iron mine anyway, which is when it is normally release.
- In Tropical Dundee I'll make the woodcutter available to the second player at the start too. (I assume that's how you wanted it)
- In Hillycal Dundee I'll block the watertower for the second player as well. (I assume that's how you wanted it)

Waterfall Dundee is looking nice, I really like the area with the bridge and the two waterfalls. The map needs more elevation and objects in some places. (e.g. top left snow is flat, right edge of the river crossing in the top left looks odd)

Re: Co-op Map by Creations

PostPosted: 29 Apr 2012, 15:32
by Creations
ah, thank you for filling in my lacking knowledge of KaM scripting language. About the iron smelter, thats supposed to be unlocked for player 2. Instead of player 1. Thats my bad, I was aware of this issue but didnt fix it, because when I tested the map we did just fine without it. I can fix that by changing Player 2 to player 1 or if you would like to help me out you can do the scripting part for player 2.

I dont think you should unlock the woodcutter, then people might run out of stone before making stone house.

And yes in Hillycal Dundee I wanted to block watchtower for both players, thanks for your help.

Thanks for your time I appreciate it.

Re: Co-op Map by Creations

PostPosted: 30 Apr 2012, 08:01
by Lewin
ah, thank you for filling in my lacking knowledge of KaM scripting language. About the iron smelter, thats supposed to be unlocked for player 2. Instead of player 1. Thats my bad, I was aware of this issue but didnt fix it, because when I tested the map we did just fine without it. I can fix that by changing Player 2 to player 1 or if you would like to help me out you can do the scripting part for player 2.
Ok I've unlocked the iron smelter for player 2 instead of player 1.
I dont think you should unlock the woodcutter, then people might run out of stone before making stone house.
But there's no accesible stone in Tropical Dundee and you gave the players 3000... If you don't unlock the woodcutter they'll have to build a useless stonemason just to be allowed to build the woodcutter.
And yes in Hillycal Dundee I wanted to block watchtower for both players, thanks for your help.
Done :)

Re: Co-op Map by Creations

PostPosted: 30 Apr 2012, 10:44
by Creations
Oh yes sorry I mixed tropical and hillycal dundee up, your right should be unlocked.

Re: Co-op Map by Creations

PostPosted: 05 Aug 2012, 19:59
by stijn263
I played Tropical Dundee and Hillycal Dundee with my girl friend, both maps are a lot of fun to play!

We just finished tropical dundee with a peace time of 70 minutes. A very enjoyable game! (we agreed not to trade any of the 1000+ stone at the marketplace though ;))

Please make more Co-op maps :)

Re: Co-op Map by Creations

PostPosted: 05 Aug 2012, 21:00
by Lewin
We just finished tropical dundee with a peace time of 70 minutes. A very enjoyable game! (we agreed not to trade any of the 1000+ stone at the marketplace though ;))
Thanks for reporting that, I blocked trading of stone.

Re: Co-op Map by Creations

PostPosted: 20 Aug 2012, 17:40
by Creations
My newest Map I am working on in attachment, please take a look at it and tell me what should be improved. Also I dont think I have had a reply on waterfull dundee, so if you would be so nice to tell me what you think about that one it would be appreciated so I can finish the maps.

Re: Co-op Map by Creations

PostPosted: 20 Aug 2012, 17:42
by Bo_
Could you post a screen? I love screens. :)