Re: KaM Remake nightly build
PostPosted: 06 Jun 2014, 17:32
Lewin could you upload it too on the google project page? thx
Talk about Knights and Merchants!
https://knightsandmerchants.net:443/forum/
https://knightsandmerchants.net:443/forum/viewtopic.php?t=1891
Lewin could you upload it too on the google project page? thx
- If the AI is forced to build according to the slow/normal/old-fashioned/original building order, it stops building after finishing the inn.
- If the AI is forced to build according to the slow/normal/old-fashioned/original building order, it stops building after finishing the inn.
If you gave resources to AI example lot of food the AI will not make food it will skip it
Skypper the AI didn't had enough space to build because you can see on left enemy instead of ally maybe change purple friendly with green
However, I'm still not sure what is causing the crashes, because these still appear. Maybe it's the rest of the script, although it used to work fine. I'll send my map and scripts to Lewin.
Also, since I do not want to overwrite my static script, I copy/pasted the needed lines and altered them a bit. Actually I probably only need these three: Do all those new commands work seperately, or do they need their companion code lines?
I'll make a new nightly today or tomorrow.
Nice, I'll upload map updates (which are needed for Battle tournament) thenI'll make a new nightly today or tomorrow.