 
            Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: New Dynamic Script Ideas
Not sure if recommended yet, but "Actions.PlayerColorChange" would be nice.
 
 
            Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Not sure if recommended yet, but "Actions.PlayerColorChange" would be nice.
Haha, amazing trolling tactic detected xDNot sure if recommended yet, but "Actions.PlayerColorChange" would be nice.
 
            Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
 
            Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)

 ), but can we please have an Actions.HouseLock command, to do the opposite of Actions.HouseUnlock?
 ), but can we please have an Actions.HouseLock command, to do the opposite of Actions.HouseUnlock?I find it strange that nobody asked this yet (but I can't remember where did you post the link with the proposed features, so I can't actually check this), but can we please have an Actions.HouseLock command, to do the opposite of Actions.HouseUnlock?

HouseAllow(false) it will do the jobI find it strange that nobody asked this yet (but I can't remember where did you post the link with the proposed features, so I can't actually check this), but can we please have an Actions.HouseLock command, to do the opposite of Actions.HouseUnlock?
 
            Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
KaM Skill Level: Fair
Location: In the Market
 
            Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
KaM Skill Level: Fair
Location: In the Market
Return to “Ideas / Suggestions”
Users browsing this forum: Google [Bot] and 3 guests
| Powered by phpBB® Forum Software © phpBB Group Designed by ST Software |   |