Post 09 Jul 2008, 00:44 by harold
Going well, but this thinstall thing..
TKE actually uses .NET (it has to, it's in C#) - it's not like you'll get away with only the registry keys
It shouldn't need much in the way of updates though, you only need the following things:
XNA Framework 1.1 (2.0 will Not work, it's not backwards compatible)
.NET Framework 2.0 (3.0 may also work, but 3.5 shouldn't)
TKE itself (no comment)
Parallel FX (and therefore .NET 3.5) is no longer needed - I wrote my own wrapper around threads that is a lot smaller and is good enough for TKE
also, somewhere along the line I want to move to Fmod - to avoid that abysmally huge "aggregate of several WAVs"-file that is needed for XNA's audio (ridiculous system.. but it's easy to use) - but then, that's only a single DLL, it doesn't need to be installed, and everyone already has it (which doesn't mean that TKE won't include it, for completeness)