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PostPosted: 19 Jan 2007, 15:35
by Merchator
AWESOME!
I see, u have deleted the things u dont need.
But high-editing is very easy now! Thank u!
Hmmm....would it be difficult, to say the editor that it should set edges automatically?
Good Luck.
And ill support u as soon as possible.

I think next fryday ive enough time, we'll see.
NOw ive to go, again.

PostPosted: 19 Jan 2007, 15:52
by Krom
I've just hide everything that is not ready yet
Hmmm....would it be difficult, to say the editor that it should set edges automatically?
What do you mean ? I don't understand you.
Anyhow - it's good to know the tool works 8)
PostPosted: 19 Jan 2007, 17:13
by Merchator
Ill try to say it in russian. I could speak it a little bit:
краев, автоматически.
So, that u klick and u have perfect terrain!

PostPosted: 21 Jan 2007, 03:20
by olegasole
WOW ! nice editor i can see better the elevating now!
PostPosted: 21 Jan 2007, 18:59
by hugo
Ill try to say it in russian. I could speak it a little bit:
краев, автоматически.
So, that u klick and u have perfect terrain!

Do you mean:
when you, for example, create water in a terrain, the editor automatically creates the right transitition between land and water?
Hugo
PostPosted: 21 Jan 2007, 19:45
by Krom
In case we are right and he tries to say that: I'm working on it and it comes good

PostPosted: 21 Jan 2007, 19:58
by Merchator
Really?
If this does works, it would almost be a perfekt editor!!
WOW!
For sure it will be better than quages terrain editor. who knows?
PostPosted: 22 Jan 2007, 02:02
by olegasole
i see the objects as white dots is that normal?
PostPosted: 22 Jan 2007, 06:44
by Krom
@Olegasole: Yes, everything is normal and right until it's beta version at least

PostPosted: 22 Jan 2007, 14:35
by Litude
I have yet to try the tool, but it is great news that you decided to return! I think I'll spend the evening on updating the website (there are quite a lot of outdated sections), but your alpha tool release will of course be the top news.

PostPosted: 22 Jan 2007, 15:24
by Krom
It's good to hear from you

I think it's correct to say that your site missed you for last half a year or so. It's time to return

PostPosted: 23 Jan 2007, 17:11
by Merchator
Idea:
Can u add a paste/copy functione?
So that u can select terrain, copy it and paste it somewhere in the map again?
So it would be faster to make maps.
It is makeable?
PostPosted: 23 Jan 2007, 23:56
by olegasole
yeah that wil be sweet
PostPosted: 24 Jan 2007, 13:08
by Krom
Smart-tiling is almost done and oyu can check it out in recent Alpha3 version available
here
Still there are few issues to solve:
- non-blending terrains (grass and snow for example);
- re-tiling original maps (atm Editor needs additional info available only in scratch-made maps). For issues listed above copy/paste function will be added later.
In other hand there's a good news:
- KaM supports scratch made maps (192x192 and even more).
@Real Hotdog: You might want to update your mirror. Thanks.
cheers!
Krom
PostPosted: 24 Jan 2007, 13:58
by Nick
omg that editor is good. It will be the best when finished, so plz krom keep up the good work.
If u finish this editor, we can start making new campaigns

.
Looking forard to the final edition
Nick