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PostPosted: 02 Apr 2009, 23:24
by harold
Probably, why wouldn't it.. that is of course also the reason that it doesn't behave nicely in a VM with mouse integration

PostPosted: 03 Apr 2009, 12:41
by MrcredsAlex
Probably, why wouldn't it.. that is of course also the reason that it doesn't behave nicely in a VM with mouse integration
Probably :P

PostPosted: 02 May 2009, 12:59
by MrcredsAlex
Or maybe, tracking all the memory changes from the game starting to joining a game with 8 players and then just changing the memory automatically with the lobby.