Multiplayer mutators
Castle Guard Swordsman
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Re: Multiplayer mutators
New Mutator: Siege shop avaible/Not avaible.
Crossbowman
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Re: Multiplayer mutators
Re: Multiplayer mutators
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
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Location: "Pawel95" on Youtube.com
Re: Multiplayer mutators
Pawel, I don't think it would be that good to have them balanced and implemented as a mutator.. I'd suggest to add them as a multiplayer mutator how they are like... Or to implement them as a part of the singleplayer, because as the devs said, they mess up multiplayer (I agree though).
pawel95
Re: Multiplayer mutators
Mutators will be in neXt Remake ?
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Re: Multiplayer mutators
@Mutators
Mutators will be in neXt Remake ?
Re: Multiplayer mutators
- ballista (on)
- catapult (on)
Former Site Admin
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Re: Multiplayer mutators

... was my reaction! Especially for the food part. Mostly for the food part. Imagine how many people will give up on food because they find it easier? Especially in a growing community where there are many people who are new to the game. These new players will find it easier to skip food and they may never go back to it. No. This must not -- no -- cannot happen! Well at least in my opinion
Speeding up the gamespeed, blocking the market, and only militia sounds good. I like those ideas.
Perhaps buildings produce x2 resources would be an interesting one?
In any case, these should be saved for later as many others have previously stated.
Re: Multiplayer mutators
Re: Multiplayer mutators
Sounds Great! In my opinion unlimited resources, only militia and unblocking the siege workshop are the best options
Sword Fighter
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Location: Poland
Re: Multiplayer mutators
- Speedup x1.5
And I have 3 more ideas:
-Block towers (Idea as old as Remake. This is really annoying, when you can't win with someone, because he has >40 towers and 0 soldiers)
-No fog of war (Very useful when someone want to teach new player how to play)
-Start with a built villages
Re: Multiplayer mutators
Just put the beginning player in your team so you can teach him stuff. And built villages don't have anything to do with the mutators, thats a map making issue.
Re: Multiplayer mutators

violets are blue
I.G. is blessed
To be the BEST!!
Re: Multiplayer mutators
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