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				Re: Adding a new tier of units to the game
				PostPosted: 12 Aug 2014, 17:24
				by Remer
				Imo, we really need uranium, because this game lacks nuclear weapons.
I approve atomic bombs.  

 *thumbs up*
No, seriously. It ain't necessary. Stick to the "status quo".
 
			
					
				Re: Adding a new tier of units to the game
				PostPosted: 12 Aug 2014, 18:16
				by zombie01
				I was more thinking about units with mixed leather armor and iron weapons and vice versa (iron armor with wooden weapons)
			 
			
					
				Re: Adding a new tier of units to the game
				PostPosted: 12 Aug 2014, 19:16
				by Remer
				I was more thinking about units with mixed leather armor and iron weapons and vice versa (iron armor with wooden weapons)
This would be a good idea.
Easy to kill and more damage, or vice versa. 

 
			
					
				Re: Adding a new tier of units to the game
				PostPosted: 13 Aug 2014, 04:46
				by Ben
				Alright people, I cleaned the topic, and please stop acting like a moderator if you aren't one. The admins, Dark Lord, and I are more than capable of doing our job.
			 
			
					
				Re: Adding a new tier of units to the game
				PostPosted: 24 Dec 2014, 00:47
				by Pieta
				I have an idea. Adding one unit more powerful than any other. Something like an elephant, or a fighter on it. The elephant would be very expensive, i mean like 30 corn and some iron and wood. It would be very hard to kill and require 4 fields of space. what about this? It would be slower than other units with the ability to storm = the speed of normal walking infantry, also it would require more food to feed it. It would require a new building and regular animal breeder.
What do you think about it?
			 
			
					
				Re: Adding a new tier of units to the game
				PostPosted: 24 Dec 2014, 08:54
				by sado1
				Hahaha elephants in KaM, really?
			 
			
					
				Re: Adding a new tier of units to the game
				PostPosted: 24 Dec 2014, 09:29
				by Pieta
				Well it doesn't have to be an elephant i only suggest adding one bigger, more powerful and slower unit to the game. I think it would fit in KAM 

 
			
					
				Re: Adding a new tier of units to the game
				PostPosted: 24 Dec 2014, 10:41
				by The Dark Lord
				Hmmm...
Something like...
SIEGE WEAPONS?!
I agree.
			 
			
					
				Re: Adding a new tier of units to the game
				PostPosted: 24 Dec 2014, 18:54
				by Ben
				Sado be nice to our guests!
Anyway, elephants wouldn't fit in the "culture" KaM uses. Also, Krom and Lewin aren't planning on making possibility for units taking multiple tiles of space.