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PAKER TEAM Maps [MULTI]

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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 29 Oct 2012, 15:13

Re: PAKER TEAM Maps [MULTI]

Exciting! And Good luck ;)
Thanks !

btw ;)

New Bigger version The Passage 8p !

old: 128x192
new: 128x256 :D

The Passage Remake
Image
improvements:

- fix left site map
- coal
- gold
- other :)
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-George Stain-

User avatar

Axe Fighter

Posts: 72

Joined: 19 Aug 2012, 14:45

KaM Skill Level: Average

Post 29 Oct 2012, 19:08

Re: PAKER TEAM Maps [MULTI]

paker team never sleeps, good job, it look better
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 02 Nov 2012, 15:10

Re: PAKER TEAM Maps [MULTI]

Hello ALL



Back to Border !

We still working with map... :/. Map is too big ! :/ ;)

30% elements on map is done
100% gold on map is ok

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Back to Bor der !

- S OO N -
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Da Revolution

Knight

Posts: 720

Joined: 13 Apr 2012, 12:07

Location: Near the inn

Post 07 Nov 2012, 18:26

Re: PAKER TEAM Maps [MULTI]

Paker team maybe its useful if you take another look at the same rocks. Stone isn't mined that well. Also there is a lot of annoyance between people because they meet an enemy before pt ends.
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 08 Nov 2012, 14:00

Re: PAKER TEAM Maps [MULTI]

Paker team maybe its useful if you take another look at the same rocks. Stone isn't mined that well. Also there is a lot of annoyance between people because they meet an enemy before pt ends.
Thanks for reporting.
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 15 Nov 2012, 17:10

Re: PAKER TEAM Maps [MULTI]

HEY! ALL

Back to Border real soon!

- 256x256 size map
- mountains, lakes, brighes,gorges, 8 players....
- new area for players

Back to Border !
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BloodTree

User avatar

Barbarian

Posts: 104

Joined: 27 Oct 2012, 23:41

KaM Skill Level: Skilled

Location: Latvia

Post 20 Nov 2012, 07:12

Re: PAKER TEAM Maps [MULTI]

Why Map The same rock have so much sharp mountain they don`t look so good.
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 20 Nov 2012, 17:53

Re: PAKER TEAM Maps [MULTI]

The Same Rocks seems to get worse each time you update it :P
Why do locations 1 and 8 start with weapons? They should start with the same amount of resources as everyone else. THey already have a positional advantage... It seems nobody wants to play on that map because nobody wants a location other then 1 and 8.
This is just my opinion, of course.
I used to spam this forum so much...
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 20 Nov 2012, 20:15

Re: PAKER TEAM Maps [MULTI]

The Same Rocks seems to get worse each time you update it :P
Why do locations 1 and 8 start with weapons? They should start with the same amount of resources as everyone else. THey already have a positional advantage... It seems nobody wants to play on that map because nobody wants a location other then 1 and 8.
This is just my opinion, of course.
No waepon in loc 1 and 8 in next relase.

Mountain in TSR - Is fix in my latest version ^^ :P
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 20 Nov 2012, 20:30

Re: PAKER TEAM Maps [MULTI]

Are you going to balance the map in the next release? (lol)
I used to spam this forum so much...
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 21 Nov 2012, 14:25

Re: PAKER TEAM Maps [MULTI]

Are you going to balance the map in the next release? (lol)
Yep this map (TSR) and others....

any suggestions please write
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 21 Nov 2012, 19:13

Re: PAKER TEAM Maps [MULTI]

Hello:

AI playing already the map ! :

Back to Border !
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map Improvements:

- fish in map ;)
- nice mountain in area players
- more object
- more woods


Back to Border !

S O O N
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Jeronimo

User avatar

Knight

Posts: 695

Joined: 24 Feb 2011, 23:00

Post 21 Nov 2012, 22:38

Re: PAKER TEAM Maps [MULTI]

AI players look really eager to test "Back to Border".
What were their opinions respect your map?

Some strange base planning there :)
KaM Skill Level: Jeronimo
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 23 Nov 2012, 15:14

Re: PAKER TEAM Maps [MULTI]

Back to Border !

Hello

Back to the Border premiere is planned for December 1, 2012.


What I plan to do even on the map?

- Improved folding
- Improved grass on the map
- Adding more rock
- Map version for 4P and 8P
- new name map !
- other !

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\

In the future:
- new size map 512x512 (!)
- map for 9 players/12 players/ (max 16 players)[/b]

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\

Back to Border !

FIRST OF DECEMBER
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The Dark Lord

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King Karolus Servant

Posts: 2154

Joined: 29 Aug 2007, 22:00

KaM Skill Level: Veteran

Location: In his dark thunderstormy castle

Post 23 Nov 2012, 15:45

Re: PAKER TEAM Maps [MULTI]

In the future:
- new size map 512x512 (!)
- map for 9 players/12 players/ (max 16 players)[/b]
gl hf

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