Official KaM Remake Ideas topic
i am not completely against it but i want to see it tested before i will give my final conclusion 
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
Re: Official KaM Remake Ideas topic
Heya, i have general suggestion, not sure if it was mentioned before, as i am new member to these forums. I'd love to see Dark Lord's "New Lands" campaign in the remake. What i mean is, there should be third button (first for Shattered Kingdom, other TPR and third for New Lands). It is probably best fan-made campaign and it definitely deserves visible place. All the replacing, placing NL on top of original campaigns...its "humiliating" for the other two, they all deserve to be equally implemented there. 
Re: Official KaM Remake Ideas topic
Yeah, it would be pretty nice to see some custom campaigns in the Remake.
Nice coffee is always nice.
Re: Official KaM Remake Ideas topic
It would be nice if a quitter/Disconnecters town and armies were transferred over to an allies control. Like say, on C&C Generals.
Re: Official KaM Remake Ideas topic
Abuse market like this
for example
1 market exchange gold
2 market exchange iron
3 market exchange coal
4 market exchange stone
for weapons and food
Really great work.
I'm glad you appreciate the work Lewin and Krom did so much. Be sure to do some more of this really awesome commentary. I'm sure they'll like it.
Re: Official KaM Remake Ideas topic
(...)
I think with the ironic...
Nice coffee is always nice.
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Re: Official KaM Remake Ideas topic
In the next release there will be a "Campaigns" menu similar to the "Single Maps" menu. There will be a list of campaigns, and a tool to let you edit the campaign data (map image, flag and dots locations, briefings, etc.)
Shared control is planned.
It would be nice if a quitter/Disconnecters town and armies were transferred over to an allies control. Like say, on C&C Generals.
Re: Official KaM Remake Ideas topic
In the next release there will be a "Campaigns" menu similar to the "Single Maps" menu. There will be a list of campaigns, and a tool to let you edit the campaign data (map image, flag and dots locations, briefings, etc.)
Shared control is planned.
Nice coffee is always nice.
Re: Official KaM Remake Ideas topic
I think it is a good idea to give military units an ability to pass near enemies citizens without atacking them. It will make gameplay much more interesting (quality of harass could be increased this way).
Easy defenition: Every time military units meet someone they are atacking imediatly. Maybe you can make some delay for this action? like 1-2 seconds?
Easy defenition: Every time military units meet someone they are atacking imediatly. Maybe you can make some delay for this action? like 1-2 seconds?
Re: Official KaM Remake Ideas topic
Game Editor:
I would like to be able to see how many pieces, for example, gold mining has to have a rock.
I would like to be able to see how many pieces, for example, gold mining has to have a rock.
Re: Official KaM Remake Ideas topic
@Remake2012: I think it can be done. What about displaying number in the middle of each standalone gold/iron/coal/stone area, saying how many resources it got?
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Re: Official KaM Remake Ideas topic
@Remake2012: I think it can be done. What about displaying number in the middle of each standalone gold/iron/coal/stone area, saying how many resources it got?
Always look on the bright side of KaM! 
Re: Official KaM Remake Ideas topic
@Remake2012: I think it can be done. What about displaying number in the middle of each standalone gold/iron/coal/stone area, saying how many resources it got?
ex.
I have map and 3 mountain ( iron, gold, stone)
iron - 300
gold- 250
stone - 600
Re: Official KaM Remake Ideas topic
I want to suggest an idea to improve information inside game.
As you can see how many buildings/workers you have in Statistics Section (3rd label), I think that should also display information about how many soldiers from each type you have.
There is spare space below all buildings to place the icons/squares of all soldier types (currently 9).
The "soldier icons" are already designed... check in Editor.
The importance of this is knowing how big is your total army, and if you have soldiers somewhere you are missing.
As you can see how many buildings/workers you have in Statistics Section (3rd label), I think that should also display information about how many soldiers from each type you have.
There is spare space below all buildings to place the icons/squares of all soldier types (currently 9).
The "soldier icons" are already designed... check in Editor.
The importance of this is knowing how big is your total army, and if you have soldiers somewhere you are missing.
Re: Official KaM Remake Ideas topic
@Jeronimo: Feature request accepted, thanks for idea
There might not be so much free space in 1024*576 layout, but we'll check that
There might not be so much free space in 1024*576 layout, but we'll check that
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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