Trade caravans
PostPosted: 05 Sep 2012, 15:56
There were already some discussions about trading between allies, still I think this subject needs some progress.
So what I mean is the ability to trade between players...
Why would trading between allies? It would give the possibility to cooperate, even before pt ends.
Still, it shouldn't be too easy so what I had in mind:
- Both players need to rely their cities with roads.
- A new building: Something like a 'trade caravan'
- Once the buildings finished and the cities relied,
player 1 has to choose the resource he wants to trade and the destination player, in the trade caravan.
- After that, the serfs from player 1 bring the resources into the trade caravan from player 1, and the serfs from player 2 take the resources and bring it to their destination. (storehouse/other buildings)
So this idea of trading would increase the interest of '2-players villages', since it would only be possible in those cases, on maps like wilderness for example trading would be almost impossible. For example on warfare in the wilderness 8p: Player A goes fully for iron, wine, wood. Player B goes for Leather, bread, saussiges, horses and wood. So player 1 supplies player B with wood and wine, while player B supplies player A with food, gold and horses.
What's the interest of this? Except that I think it would be great to play like that, players will need less buildings since they don't need all buildings, giving advantage on the costs and having a higher production.
It's just an idea to add trading between allies, but I hope that 1 day this feature could be added to the game.
So what I mean is the ability to trade between players...
Why would trading between allies? It would give the possibility to cooperate, even before pt ends.
Still, it shouldn't be too easy so what I had in mind:
- Both players need to rely their cities with roads.
- A new building: Something like a 'trade caravan'
- Once the buildings finished and the cities relied,
player 1 has to choose the resource he wants to trade and the destination player, in the trade caravan.
- After that, the serfs from player 1 bring the resources into the trade caravan from player 1, and the serfs from player 2 take the resources and bring it to their destination. (storehouse/other buildings)
So this idea of trading would increase the interest of '2-players villages', since it would only be possible in those cases, on maps like wilderness for example trading would be almost impossible. For example on warfare in the wilderness 8p: Player A goes fully for iron, wine, wood. Player B goes for Leather, bread, saussiges, horses and wood. So player 1 supplies player B with wood and wine, while player B supplies player A with food, gold and horses.
What's the interest of this? Except that I think it would be great to play like that, players will need less buildings since they don't need all buildings, giving advantage on the costs and having a higher production.
It's just an idea to add trading between allies, but I hope that 1 day this feature could be added to the game.