Why I'm Posting in this Thread Again
I just improved my setups for ZA v1.1 so that I could attempt to begin trying to beat waves 61-75 that I added in the script.
The Map
Here is the complete map file which includes the same script I put in
this post (I also have all of the information about it including that I increased the time between waves after wave 60, I mention how many AI troops are created, how the difficulty based on points compares with v1.1, etc.). (This isn't the official v1.2 map, only a beta, so to speak. I'm sure Skypper and andreus will make the official version later).
Zombie Apocalypse Solo v1.2.zip
My Attempt
I just played this map, and I officially lost when the current wave was 63, but wave 62 is what caused my death (without reverting back to saves, so the replay works).
ZAv1.2betawave62 loss.zip
This was the most phenomenal v1.1 win (waves 1-60) I have ever accomplished, as I managed to not only prevent build up of xbowmen and pikes (as I also did in the v1.1 link in my signature), but I lost very fewer men in waves 1-60 (around 200, I believe) than ever before (even in my original wins where I let the xbowmen and pikes build up to slow down the AI).
Challenge (Zombie Apocalypse Boot Camp)
I saved restore points frequently throughout the game (although as I implied, I never used them). Specifically, here is a folder containing the save restore points at wave 58, wave 60, and at the beginning of wave 62 (when I'm okay). Having a good start like this (I don't think it can possibly be much better), where we have a lot of recruits and weapons in our barracks and quality setups which promise the most success in fighting waves 61-75.
Using any of these 3 save restore points, try to get as far as you can (you basically just have to maintain lines). The replays that come with each save file work (because they were just a restore point save, as mentioned before).
I encourage all who wish to participate watch my wave 63 replay (I guess fast forward and start watching around wave 45?), just to get a feel for how often you need to send reinforcements.
When you have finished trying, please post your .sav, .bas, and .rpl files or post an image as some people have been doing to show how far you have gotten.
Lastly, I apologize for all of the text on the screen...I was just trying to test if waves 61-75 create AI units they are supposed to, according to the script (I was just preparing for the possibility that I would win it).
Purpose of Challenge
The purpose of this challenge is to encourage people to start winning ZA, because if you can manage to survive even one of the waves in my saves, then you can get a feel of what it's like when you attempt your own (full) win. You are more than welcome to use my setups!
I hope that andreus gives it a shot, because he got pretty far in v1.1, but my setups are so good that I'm sure anyone can at least get past one wave.
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